Yesterday the game worked fine and today this started:
Log: Log file open, 04/12/15 11:00:45
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Apr 8 2015 18:50:26
Init: Changelist: 44811
Init: Command line: -flUrl="https://xt-fireline-live.ops.nexon.net" -flDomain="net.nexon.shooter.steam" -flClientIdSecret="086418c2-980e-5f4c-a5b3-140414328555:f7f8ba288459923e94240364240e79c4ae95fdfe"
Init: Base directory: D:\SteamLibrary\steamapps\common\Dirty Bomb\Binaries\Win32\
[0000.21:2015.04.12-09.00.45] Init: Computer: AKTOTOTAKI
[0000.21:2015.04.12-09.00.45] Init: User: Destroy666
[0000.21:2015.04.12-09.00.45] Init: Minimum Timer Resolution=1
[0000.21:2015.04.12-09.00.45] Init: CPU Page size=4096, Processors=6
[0000.21:2015.04.12-09.00.45] Init: High frequency timer resolution =3.433212 MHz
[0000.21:2015.04.12-09.00.45] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=8.0GB Virtual=4.0GB
[0000.23:2015.04.12-09.00.45] Init: WinSock: I am Aktototaki (157.158.186.37:0)
[0000.23:2015.04.12-09.00.45] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.23:2015.04.12-09.00.45] Init: Object subsystem initialized
[0000.24:2015.04.12-09.00.45] Log: [STEAM] - Vapour initialising...
[0000.37:2015.04.12-09.00.46] Log: [STEAM] - Vapour initialised successfully
[0000.44:2015.04.12-09.00.46] Log: Is running remote desktop: no
[0000.44:2015.04.12-09.00.46] Log: Get compatibility level
[0000.46:2015.04.12-09.00.46] Init: OS stats:
[0000.46:2015.04.12-09.00.46] Init: Windows 7 Service Pack 1
[0000.46:2015.04.12-09.00.46] Init: RemoteDesktop=0
[0000.46:2015.04.12-09.00.46] Init: Memory stats:
[0000.46:2015.04.12-09.00.46] Init: Physical: 8189MB
[0000.46:2015.04.12-09.00.46] Init: Virtual: 4095MB
[0000.46:2015.04.12-09.00.46] Init: PageFile: 8203MB
[0000.46:2015.04.12-09.00.46] Init: CPU stats:
[0000.46:2015.04.12-09.00.46] Init: MeasuredPerformanceTime: 125.433 (stored result)
[0000.46:2015.04.12-09.00.46] Init: Hyperthreaded: 1
[0000.46:2015.04.12-09.00.46] Init: NumProcessorsPerCPU: 1
[0000.46:2015.04.12-09.00.46] Init: NumLogicalProcessors: 6
[0000.46:2015.04.12-09.00.46] Init: NumPhysicalProcessors: 3
[0000.46:2015.04.12-09.00.46] Init: MaxSpeed: 3500
[0000.46:2015.04.12-09.00.46] Init: CurrentSpeed: 3500
[0000.46:2015.04.12-09.00.46] Init: CoresPerProcessor: 3
[0000.46:2015.04.12-09.00.46] Init: IsOnBattery: 0
[0000.46:2015.04.12-09.00.46] Init: BatteryLevel: -1
[0000.46:2015.04.12-09.00.46] Init: Manufacturer: AMD
[0000.46:2015.04.12-09.00.46] Init: CPUName: Unknown AMD CPU
[0000.46:2015.04.12-09.00.46] Init: L1CacheSize: 16
[0000.46:2015.04.12-09.00.46] Init: L2CacheSize: 2048
[0000.46:2015.04.12-09.00.46] Init: Architecture: x86
[0000.46:2015.04.12-09.00.46] Init: GPU stats:
[0000.46:2015.04.12-09.00.46] Init: VendorID: 000010DE
[0000.46:2015.04.12-09.00.46] Init: DeviceID: 00000FC1
[0000.46:2015.04.12-09.00.46] Init: DriverVersion: 9.18.13.4752
[0000.46:2015.04.12-09.00.46] Init: DeviceName: NVIDIA GeForce GT 640
[0000.46:2015.04.12-09.00.46] Init: DriverName: nvd3dum.dll
[0000.46:2015.04.12-09.00.46] Init: PixelShaderVersion: 3
[0000.46:2015.04.12-09.00.46] Init: VertexShaderVersion: 3
[0000.46:2015.04.12-09.00.46] Init: VRAMQuantity: 2048
[0000.46:2015.04.12-09.00.46] Init: DedicatedVRAM: 1990
[0000.46:2015.04.12-09.00.46] Init: AdapterCount: 1
[0000.46:2015.04.12-09.00.46] Init: SupportsHardwareTnL: 1
[0000.46:2015.04.12-09.00.46] Init: GPU DeviceID not found in ini.
[0000.46:2015.04.12-09.00.46] Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.46:2015.04.12-09.00.46] Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0010.65:2015.04.12-09.00.56] Log: [XIGNCODE] - Initialised
[0010.67:2015.04.12-09.00.56] Log: Found D3D11 adapter 0: NVIDIA GeForce GT 640
[0010.67:2015.04.12-09.00.56] Log: Adapter has 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
[0010.72:2015.04.12-09.00.56] Log: Shader platform (RHI): PC-D3D-SM3
[0010.75:2015.04.12-09.00.56] Log: PhysX GPU Support: DISABLED
[0010.75:2015.04.12-09.00.56] Init: Initializing FaceFX...
[0010.75:2015.04.12-09.00.56] Init: FaceFX 1.7.4 initialized.
[0010.88:2015.04.12-09.00.56] DevShaders: ... Loaded 596 shaders (2 legacy, 0 redundant)
[0010.89:2015.04.12-09.00.56] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0015.16:2015.04.12-09.01.00] DevShaders: ... Loaded 39560 shaders (0 legacy, 0 redundant)
[0015.94:2015.04.12-09.01.01] DevShaders: Shader cache for RefShaderCache-PC-D3D-SM3 contains 8114 materials (0 redundant)
[0021.75:2015.04.12-09.01.07] Init: Finished loading startup packages in 10.86 seconds
[0021.76:2015.04.12-09.01.07] Log: 122929 objects as part of root set at end of initial load.
[0021.76:2015.04.12-09.01.07] Log: 0 out of 0 bytes used by permanent object pool.
[0021.76:2015.04.12-09.01.07] Log: Initializing Engine...
[0021.76:2015.04.12-09.01.07] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0021.76:2015.04.12-09.01.07] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0021.76:2015.04.12-09.01.07] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0021.77:2015.04.12-09.01.07] Log: Log SDArchive : Loading archive : ..\..\ShooterGame\CookedPC\webData.arc
[0021.87:2015.04.12-09.01.07] Log: Log SDArchive : archive loaded, grabing relevant info.
[0022.25:2015.04.12-09.01.07] Log: Log SDArchive : cycling through toc entries.
[0022.39:2015.04.12-09.01.08] Log: Log SDArchive : archive successfully loaded
[0022.44:2015.04.12-09.01.08] Init: UEngine initialized
[0022.46:2015.04.12-09.01.08] Init: XAudio2 using 'GBo[niki (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[0022.48:2015.04.12-09.01.08] Log: Working around XDK XAudio2 regression: TRUE
[0022.49:2015.04.12-09.01.08] Init: XAudio2Device initialized.
[0022.49:2015.04.12-09.01.08] Log: Wwise(R) SDK Version 2013.2.6 Build 4848. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0022.52:2015.04.12-09.01.08] Log: ERROR this binary was compiled without #define SD_WWISE_HDR
[0022.52:2015.04.12-09.01.08] Log: ERROR this binary was compiled without #define SD_WWISE_HDR
[0022.95:2015.04.12-09.01.08] Init: AK Audio Device initialized.
[0022.96:2015.04.12-09.01.08] Log: USING RAW INPUT
[0022.98:2015.04.12-09.01.08] Init: Client initialized
[0024.78:2015.04.12-09.01.10] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0024.78:2015.04.12-09.01.10] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
[0024.78:2015.04.12-09.01.10] Log: LocalPlayer 0 - Failed to setup default post process...
[0024.84:2015.04.12-09.01.10] ScriptLog: Init SG DLC Manager
[0025.01:2015.04.12-09.01.10] Log: LoadMap: Frontend?Name=Player?Team=255
[0025.05:2015.04.12-09.01.10] Log:
[0025.05:2015.04.12-09.01.10] DevMemory: Memory allocations reported by the OS: 864.07 MB (with 0.00 MB waste)
[0025.06:2015.04.12-09.01.10] Log: WorldInfo is of class 'SGWorldInfo'
[0025.06:2015.04.12-09.01.10] Log: Game class is 'SGGameInfoFrontend'
[0025.49:2015.04.12-09.01.11] Log: Primary PhysX scene will be in software.
[0025.49:2015.04.12-09.01.11] Log: Creating Primary PhysX Scene.
[0025.49:2015.04.12-09.01.11] Log: Bringing World Frontend.TheWorld up for play (0) at 2015.04.12-11.01.11
[0025.50:2015.04.12-09.01.11] Log: Bringing up level for play took: 0.426182
[0025.50:2015.04.12-09.01.11] ScriptLog: SGPRI created: SGPlayerReplicationInfo_0
[0025.50:2015.04.12-09.01.11] ScriptLog: SGPRI ReplicatedEvent on SGPRI SGPlayerReplicationInfo_0 : PlayerName
[0025.50:2015.04.12-09.01.11] ScriptLog: Refreshing DLC
[0025.50:2015.04.12-09.01.11] DevDlc: Looking for DLC...
[0025.50:2015.04.12-09.01.11] ScriptLog: Refreshing DLC Complete
[0025.52:2015.04.12-09.01.11] Warning: Warning, Failed to load 'SwfMovie SGHud.SG_IME': Failed to find object 'SwfMovie SGHud.SG_IME'
[0025.52:2015.04.12-09.01.11] Log: GFx attempted to load missing object [SGHud.SG_IME]
[0025.52:2015.04.12-09.01.11] Log: ########### Finished loading level: 0.512900 seconds
[0025.62:2015.04.12-09.01.11] Init: Game engine initialized
[0025.62:2015.04.12-09.01.11] Log: Initializing Engine Completed
[0025.62:2015.04.12-09.01.11] Log: >>>>>>>>>>>>>> Initial startup: 25.62s <<<<<<<<<<<<<<<
[0025.86:2015.04.12-09.01.11] ScriptLog: BugItGo -1087.7505 -448.7517 80.0000 0 16384 0
[0025.86:2015.04.12-09.01.11] ScriptLog: ?BugLoc=-1087.75,-448.75,80.00?BugRot=0,16384,0
[0025.96:2015.04.12-09.01.11] Log: Looking in archive for file :
[0025.96:2015.04.12-09.01.11] Log: [STEAM] - OnRequestEncryptedAppTicket
[0025.97:2015.04.12-09.01.11] Log: [STEAM] - Retrieved app ticket successfully
[0026.61:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/frontend/index.html
[0026.61:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/Localization/INT/frontend.INT
[0027.08:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/normalize-2.1.0/normalize.css
[0027.08:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/jquery-2.1.1/jquery.min.js
[0027.08:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-1.3.4/angular.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-1.3.4/angular-cookies.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-1.3.4/angular-animate.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-1.3.4/angular-sanitize.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-1.3.4/i18n/angular-locale_en-us.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-ui-router-0.2.13/angular-ui-router.min.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/angular-cache-3.0.0-beta.3/angular-cache.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/coherent/coherent.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/ui-bootstrap-0.12.1.js
[0027.09:2015.04.12-09.01.12] Log: Looking in archive for file : coherent/common/lib/less-1.4.1.min.js
[0027.27:2015.04.12-09.01.13] Log: Looking in archive for file : coherent/common/lib/lodash-3.5.0.min.js
[0027.81:2015.04.12-09.01.13] ScriptLog: Refreshing DLC
[0027.81:2015.04.12-09.01.13] DevDlc: Looking for DLC...
[0027.81:2015.04.12-09.01.13] ScriptLog: Refreshing DLC Complete
[0028.16:2015.04.12-09.01.13] Log: Looking in archive for file : coherent/common/less/main.less
[0028.18:2015.04.12-09.01.13] Log: Looking in archive for file : coherent/common/less/accents.less
[0028.26:2015.04.12-09.01.13] Log: Looking in archive for file : coherent/common/less/buttons.less
[0028.27:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/dropdowns.less
[0028.29:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/forms.less
[0028.31:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/graphs.less
[0028.32:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/grid.less
[0028.34:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/images.less
[0028.37:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/icons.less
[0028.39:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/lists.less
[0028.42:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/menus.less
[0028.44:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/misc.less
[0028.47:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/mixins.less
[0028.49:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/modals.less
[0028.51:2015.04.12-09.01.14] Log: Looking in archive for file : coherent/common/less/popovers.less
[0028.53:2015.04.12-09.01.14] ScriptLog: [PROFILE] - LoadProfile
[0028.89:2015.04.12-09.01.14] Log: === Critical error: ===
Fatal error!
Address = 0x740bae7a (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll]
Address = 0x4a9080 (filename not found) [in D:\SteamLibrary\steamapps\common\Dirty Bomb\Binaries\Win32\ShooterGame-Win32-Shipping.exe]
While I haven’t changed anything in the game/system. What’s the fix?
Found 2 similar threads, no solution in them either:
http://forums.warchest.com/showthread.php/42935-Crashing-without-any-error-message?highlight=MSVCR90 (one log file is the same)
http://forums.warchest.com/showthread.php/40362-Permanent-crash-on-game-launch?highlight=MSVCR90 (if it’s a key issue, what can I do when I have only 1 key?)
Also 2 crashes during connection happened yesterday:
http://forums.warchest.com/showthread.php/42584-crashing-on-connection-to-server