Hi all,
We have just released a new game update with the following changes:
Levels
[ul]
[li]Added the Whitechapel level to the map rotation!
[/li][li]Updated lighting on Waterloo Terminus - this is work-in-progress
[/li][li]Added command maps to Waterloo Terminus & Whitechapel
[/li][li]Added Time Extension to Objective Mode for some levels
[/li][li]Added Overtime to Objective Mode for when an objective is in progress
[/li][/ul]
General
[ul]
[li]Added new Limbo menu including Character cards
[/li][li]Rotated Assault Characters: “Dazzler” is out, “Conker” is in!
[/li][li]Quick Ability key has been added to ‘Q’ (by default) - this is work-in-progress
[/li][li]Pressing sprint no longer cancels reload - cannot reload while sprinting - this is work-in-progress
[/li][li]Updated game logo in launcher and splash screen
[/li][li]Fixed some issues with Death Ghosts
[/li][li]Various improvements to animations
[/li][li]Added placeholder hit beeps - see Audio options menu
[/li][li]Added team-coloured lasers to turrets
[/li][/ul]
Balance
[ul]
[li]Reduced knife melee range by 10%
[/li][li]Reworked health regen behaviour
[/li][li]Tweaked weapon spread behaviour when sprinting and jumping
[/li][li]Increased effective range on most weapons
[/li][li]Tweaked Shotgun spread and damage falloff
[/li][li]Adjusted Sniper sway and Hold Breath duration
[/li][li]Tweaked Air Control & jumping behaviour[/ul]
[/li]
Please refer to this thread for known issues.