Enemy Territory: Quake Wars 10th Anniversary article on Splash Damage Blog


(REA987) #1

I completely missed that. It would be nice to have a 10th anniversary update which addresses bugs but hey…

http://www.splashdamage.com/blog/1264/enemy-territory-quake-wars-10th-anniversary


(light_sh4v0r) #2

Oh, thanks for pointing that one out :slight_smile:


(edxot) #3

[QUOTE=REA987;570832]10th anniversary update which addresses bugs[/QUOTE]if you want something done …


(edxot) #4

[QUOTE=REA987;570832]I completely missed that. It would be nice to have a 10th anniversary update which addresses bugs but hey…

http://www.splashdamage.com/blog/1264/enemy-territory-quake-wars-10th-anniversary[/QUOTE]

they fixed the lag spikes in the lulu thing … that’s got to be something
was this the bug you were concerned about ?


(REA987) #5

[QUOTE=edxot;571278]they fixed the lag spikes in the lulu thing … that’s got to be something
was this the bug you were concerned about ?[/QUOTE]

Nope, few “early entry to area” glitches such as Volcano and Sewer as well as OS specific crashes with Windows 10 and Linux were what I meant.


(edxot) #6

oh, ok, i was kidding anyway

i thought you were talking about the server crash when last objective is achieved near 0 timer.
or the bug in the console interpreter that lets someone kick everyone from server (doing a bit of guessing here, but just a bit)

those crashes you are talking about, i believe them to be good things. if i can guess a bit more, i believe your clan is trying to serve malware to clients.
and if it’s not related to custom content, i would blame pb for doing the same thing. or at least being used for that matter.