The Guardian Update Release Notes - 10th October, 2017


(Chris Mullins) #1

The latest Merc to join London’s finest, Guardian’s laser-toting drone and set of offensive weaponry lets her go boldly where no Medic has gone before.

She’s joined by another batch of small fixes and updates, check them out!

#New Merc: Guardian

The fury of the heavens will not find you!

Armed with a defensive drone, reviving pulse glove and an assault rifle, this South Korean mercenary is equal parts protector and fighter.

Long stationed at a CDA camp near the demilitarized zone between North and South Korea, Guardian is now bringing her protective capabilities to bear in London.

##Abilities

Guardian truly lives up to her name, blocking a barrage of incoming fire while forcing teammates back to their feet.

###Sky Shield

This defensive drone is activated for 10 seconds once deployed to the battlefield. Its rapid targeting lasers make short work of incoming projectiles such as grenades or airstrikes, giving extra protection to those nearby.

Be careful though, the Sky Shield only operates on line of sight - meaning positioning will be key!

###Bionic Pulse

While Guardian can’t heal, she’s a downed squad’s savior. Her custom glove’s Bionic Pulse can target areas a short distance away, reviving any Merc in its area of effect.

The pulse can only revive up to 100 HP when fully charged.

###Incoming Detection System (IDS)

Guardian’s suit contains a complex awareness system that alerts her to airstrikes and artillery, giving her time to throw down her Sky Shield and save teammates from harm.

##Weapons

Guardian brings a slick set of advanced assault equipment to the table.

For now, Guardian is the only Merc that has access to these weapons.

###Hurtsall 2K

With slightly lower damage and range than other assault rifles, this new bullpup makes up for it by being the fastest firing AR available.

###Hoigat .224

The Hoigat also has a lighter touch, but boasts the highest ammo capacity of all the semi-automatic pistols in the game, helping Guardian to outlast her opponents.

###Batons

Guardian is the first Merc to bring dual-wielded melee weapons. These brutal batons allow her quick light attacks as well as a skull-crushing double-hitting heavy attack.

##Guardian ‘Pirin’ Pack

It’s often said that clothes maketh the Merc.

Get Guardian along with a Limited Edition ‘Pirin’ Case, containing one random Loadout Card with an exquisite skin variant. Only available in Store until the release of our next Merc.

###Matchmaking Improvements

As part of our continuing efforts to improve the matchmaking experience, we’re making a number of changes with this update. We’ll be including more improvements in the next update:

  • Updated searching algorithms to reduce the amount of time it takes to find a match
  • Added a warning for larger parties about having to wait longer for matches, as they require tighter-balanced games
  • Lobbies will now continue to go ahead if one player disconnects, and the game will attempt to fill the slot as quickly as possible
  • Teams will continue to have faster respawn times to compensate until the slot is filled
  • Fixed bug where exiting the game while in a matchmaking queue would leave the game unresponsive
  • Fixed bug where disconnecting during the pre-game line-up would exit the game
  • Fixed bug that could cause a player to be returned to menu after a match had been found

##Crash Reporter

We’re taking greater steps to reduce the amount of crashes experienced in game.

To help with this, we’ve implemented a Crash Reporter, powered by Bugsplat. You’ll now be able to enter the details of a crash when they happen - This will be critical in helping us to address issues and improve the game for everyone.

While we’re excited about adding new content to the game, this will help us address bugs and issues that have been lurking around for a while. Your support is greatly appreciated!

##UI Improvements

  • Added Game Mode options back into the Server Browser filters section
  • Added missing obituary icon for Nader’s Martyrdom ability
  • Improved formatting of several Loading Screen tips
  • Added notification for players if they fail to join a party
  • Updated XP and Credit notification icons in the post-game screen

##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others
  • Fixed bug where inviting a friend to a party could break the party UI
  • Fixed bug where some Augment descriptions were incorrect
  • Fixed bug where players could end up in an infinite queue after joining, leaving and rejoining a party
  • Fixed bug where players could get stuck in the Daily Play Bonus screen after claiming their bonus
  • Fixed bug where the Daily Play Bonus screen would incorrectly appear over the post-match screen
  • Fixed bug where players could receive a blank Daily Play Reward for day 8 of 7
  • Fixed bug where maps could appear twice on the map selection screen
  • Fixed bug where players were shown a blank screen after selecting the Finding Match button while on a Loadout Card screen
  • Fixed bug where Javelin could still supply ammo while incapacitated
  • Fixed bug where dismissing the Feedback Request popup and selecting ‘Not Right Now’ wouldn’t close the popup
  • Fixed bug where the Friends flyout menu would unexpectedly close
  • Fixed bug where using ‘Quick-open all cases’ could result in a blank screen
  • Fixed bug where certain special characters being used in Feedback window could cause the game to freeze
  • Fixed bug where indicators were misaligned when Mercs were both in Free Rotation and restricted from Ranked games

##Known Issues

  • Guardian’s Bionic Pulse can fail to revive if the target is partially blocked from her view
  • Extra Supplies Augment does not reduce cooldown of Guardian’s Bionic Pulse
  • Extender Augment functions correctly, but does not visibly change the size of Guardian’s Sky Shield effect

(OwynTyler) #2

@stayfreshshoe said:
This defensive drone is activated for 10 seconds once deployed to the battlefield.

Already nerfed before even releasing? :confused:

so it’s not even a long deployable like all others - shield wall, health\ammo stations?

btw, when nader instakilling dmg of nades fix? stop oneshotting mercs with full hp with a single spammable nade pls… you did the same fix to fletcher but forgot about nader


(Ptiloui) #3

@OwynTyler said:
btw, when nader instakilling dmg of nades fix? stop oneshotting mercs with full hp with a single spammable nade pls… you did the same fix to fletcher but forgot about nader

Fletcher can still instakill some mercs…


(ThePigVomit) #4

@OwynTyler said:

@stayfreshshoe said:
This defensive drone is activated for 10 seconds once deployed to the battlefield.

Already nerfed before even releasing? :confused:

so it’s not even a long deployable like all others - shield wall, health\ammo stations?

btw, when nader instakilling dmg of nades fix? stop oneshotting mercs with full hp with a single spammable nade pls… you did the same fix to fletcher but forgot about nader

It is an area shield that is a hard-counter. If it didn’t have a timer on it you could pack it in a corner with a turtle and defend the first objective in trainyard and vault indefinitely.


(Jan S.) #5

Also, new achievements added :slight_smile:


(Teflon Love) #6

@stayfreshshoe said:
##Guardian ‘Pirin’ Pack

It’s often said that clothes maketh the Merc.

Loadouts maketh the Merc even more.

Epic RNG fail. Again. :rage:


(Xerny) #7

Can’t wait to ruin the hopes and dreams of every Nader,Fragger,Skybro,Arty and Javelin…

:naughty:


(F4T4L1Z3D) #8

I can already see that defensive drone is going to be a pain in the ass for players who will want to destroy the AV. As far as i know only Kira’s laser can’t be stopped


(OwynTyler) #9

@Xerny said:
Can’t wait to ruin the hopes and dreams of every Nader,Fragger,Skybro,Arty and Javelin…

:naughty:

yea… ruin their dreams and hopes… for 10 secs :smiley:


(OwynTyler) #10

@F4T4L1Z3D said:
I can already see that defensive drone is going to be a pain in the ass for players who will want to destroy the AV. As far as i know only Kira’s laser can’t be stopped

just don’t stack airstrikes… shoot one, wait 10 sec, shoot another - kill em all with it unless they have full team of those koreans chicks


(OwynTyler) #11

btw, just played a game… this is stupid - ppl use drones just to find and destroy sniper sensors (which are deployables not “projectiles”) cuz of 10 sec active time thing…


(Im Hit!) #12

Played a few games. Love Guardian mostly. Do not like dmg of default weapons. Too low. And I would really like it if Sky Shield would heal players slowly over time.

Otherwise she feels great. BIonic Pulse is very satisfying.


(Mc1412013) #13

So… no back story nothing. Just gonna plop her in there no event, no cases, nothing.
.
How did she end up in the battle. We know how almost all the mercs got here but whats guardians story. Revenge? A friend asked her. What???
.
Her release was kinda week compaired to the last few releases.
And she isnt on the splash screen its still the javelin update splash screen


(LadyLavery) #14
  1. Still no mention about kills/assists not counting, i wonder if SD will ever address this…
  2. Insert a pissed off comment about yet another RNG case that’s available only for REAL MONEY, seriously…

(azz_abdr) #15

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?


(kopyright) #16

@azz_abdr said:

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?

It’s not too loud unless you can hear it on other servers.


(ThinkItsClose) #17

@kopyright said:

@azz_abdr said:

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?

It’s not too loud unless you can hear it on other servers.

It’s so loud i’m having dreams of Javlin’s medic scream


(Your worst knifemare.) #18

@ThinkItsClose said:

@kopyright said:

@azz_abdr said:

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?

It’s not too loud unless you can hear it on other servers.

It’s so loud i’m having dreams of Javlin’s medic scream

Then revive her quicker.


(Mc1412013) #19

@Lord_Coctus said:

@ThinkItsClose said:

@kopyright said:

@azz_abdr said:

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?

It’s not too loud unless you can hear it on other servers.

It’s so loud i’m having dreams of Javlin’s medic scream

Then revive her quicker.

Or beg the other team to double kill her


(Teflon Love) #20

@Mc1412013 said:

@Lord_Coctus said:

@ThinkItsClose said:

@kopyright said:

@azz_abdr said:

@stayfreshshoe said:
##General Fixes

  • Fixed bug where Phantom & Sparks voices were much louder than others

Have you heard Javelin’s cry for medic? Or her scream? It can be heard on entire map. Could you tune it down a little bit?

It’s not too loud unless you can hear it on other servers.

It’s so loud i’m having dreams of Javlin’s medic scream

Then revive her quicker.

Or beg the other team to double kill her

That won’t help, voice commands still work even if you have been gibbed.