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  Click here to go to the first staff post in this thread.   Thread: Player Models Documentation

  1. #101

    Re: Player Models Documentation

    maybe a admin can remove this spam

  2. #102
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    Re: Player Models Documentation

    Just use the button beneath a post. I just clicked it for those spam bots that were quoted above.
    "Respect is everything" - GTA2
    "Notheeeeeng is final." - Bongoboy

  3. #103

    Re: Player Models Documentation

    Quote Originally Posted by RR2DO2 View Post
    The URL seems to be invalid. Can you update the link?
    I want to read some info on the model format but I can't find any.

    Thanks

  4. #104

    Re: Player Models Documentation

    Quote Originally Posted by MistaSparkle View Post
    and every time Nail comes in and ruins it

  5. #105

    Re: Player Models Documentation

    Pardon me if i'm blind or asking in the wrong section but is there a document describing the limits of models that may be used ingame? I know there is a 1025 verticle limit but i also read that you can split models in parts so you can add it up to 10.000 verticles (?)

  6. #106

    Re: Player Models Documentation

    There is a nice page by Chruker which helps with entities, mapping limits, etc.

    Quote Originally Posted by Chruker
    Limit of Limit First sign of trouble + Notes
    Models 256 Loading map in ET ('cg_RegisterGraphics: to many inline models: xxx')
    Note: func_explosive creates on model for each explosive object
    Quoted Homepage: >>proceed

  7. #107

    Re: Player Models Documentation

    Mhmm thanks but are we sure that is for the player models? not map models

    aka guns, arms etc...

  8. #108

    Re: Player Models Documentation

    Well, I'm not sure about that. Maybe it's the overall modelcount, which also includes the player-models like it does with the debris of a func_explosive.

    But let's just wait for a more professional comment

  9. #109

  10. #110

    Re: Player Models Documentation

    Thanks for the links, it helped me out

  11. #111

    Re: Player Models Documentation

    Hello evry one , i want make ET video with some episode in 3d max .
    I need 3d model of players. I find only head.md3 . That 3d model only of head .
    But i cant find body 3d model .
    Maybe some of you know or have 3d full of players or maybe you know how i can find in folders of game full model .

  12. #112

    Re: Player Models Documentation

    Quote Originally Posted by fun-Sleepy View Post
    Hello evry one , i want make ET video with some episode in 3d max .
    I need 3d model of players. I find only head.md3 . That 3d model only of head .
    But i cant find body 3d model .
    Maybe some of you know or have 3d full of players or maybe you know how i can find in folders of game full model .
    the body is an MDM file forund in models/players/temperate/allied(or axis) and is called body.mdm
    I'm an engineer, lets just asume I'm right...


  13. #113

    Re: Player Models Documentation

    Quote Originally Posted by thunderpwn View Post
    the body is an MDM file forund in models/players/temperate/allied(or axis) and is called body.mdm
    Yes that i find , how i thought. But i cant find way to import him to 3d max or change in one of formats for 3d max.
    Maybe you know some way to do that . I'll be grateful.

  14. #114

    Re: Player Models Documentation

    Quote Originally Posted by fun-Sleepy View Post
    Yes that i find , how i thought. But i cant find way to import him to 3d max or change in one of formats for 3d max.
    Maybe you know some way to do that . I'll be grateful.
    what playermodel do you need, they are different?
    I'm an engineer, lets just asume I'm right...


  15. #115

    Re: Player Models Documentation

    I need cov ops and medic if at all possible

  16. #116

    Re: Player Models Documentation

    Quote Originally Posted by fun-Sleepy View Post
    I need cov ops and medic if at all possible
    will fix it, you'll get an pm when its done I export it as obj
    I'm an engineer, lets just asume I'm right...


  17. #117

    Re: Player Models Documentation

    Your are best man big thx ))
    But can you tall me how you did that or send me this Importer/Exporter

  18. #118

    Re: Player Models Documentation

    As it is a Sticky thread, or you give step by step thingy, or only through PM to not spam this too much

    I don't know how else turn this sentence, sounds a bit rude when I re-read it >.>

  19. #119

    Re: Player Models Documentation

    (Super-double-post-resurrection-combo)

    Here is a "backup" of the dead link provided in the first post:
    http://web.archive.org/web/200503070...yermodels.html

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