New Dev Video: Vault Preview


(Chris Mullins) #1

Hey all!

Want a preview of the next map hitting Dirty Bomb? You’ve come to the right place:

Extra Credits Weekend: http://www.dirtybomb.com/news/2017-06-22_extra-ranked-points-weekend/
Community Spotlight: CLEAR THE MINES by ‘TheSpanishInquisition’: https://www.youtube.com/watch?v=suFsXzcjZm4

Subscribe to us on YouTube: https://www.youtube.com/user/dirtybombgame/videos
Like us on Facebook: https://www.facebook.com/DirtyBombGame/
Follow us on Twitter: https://www.twitter.com/DirtyBomb

Enjoy!
shoe.


(Mc1412013) #2

Um balance is still broken


(hawkeyeguy99) #3

Vault looks sexy as fuck


(TitaniumRapture) #4

The most common complaint and not answered one here on forum was about the new obsidians that we cannot choose loadouts we like.


(GatoCommodore) #5

Christmas Comes early boys


(Your worst knifemare.) #6

Its great how you have to break into a highly secured bank filled with all sorts of prizes all to steal…A milk carton.


(TitaniumRapture) #7

@Lord_Coctus said:
Its great how you have to break into a highly secured bank filled with all sorts of prizes all to steal…A milk carton.

Do not forget about cereals.


(Brycko) #8

ITS SO BBBOOOOOOTTTTIIIIFFFUUUULLLLLL

FWI Holy Shit they’ve already textured the damn map


(Szakalot) #9

this looks like my new favorite map in the whole game, lots of nice positions and looks like it has a strong ‘defensive bunker’ and attackers busting it feel to it.

Just one-two more maps on top of that, CMM, some bugs etc. and imo DB is ready for FULL release; fingers crossed.


(FalC_16) #10

hiring more people definitely helps with frequency of adding new content. Hope they’ll keep it up ! Hell I’m happy to toss more cash on SD if this pace remains.


(Wolven) #11

Vault is looking good. Can’t wait to play it. Keep up the good work SD.


(TheStrangerous) #12

What was wrong with “The Heist”? Copyright issues?

You know “The Vault” is a mutant prison in Marvel universe.
Disney’s gonna give it to ya!


(Mc1412013) #13

@Lord_Coctus said:
Its great how you have to break into a highly secured bank filled with all sorts of prizes all to steal…A milk carton.

but its a special milk jug that jackel doesnt want any one to see( may have to zoom in to read the text)


its cda atempt to find turtle.


(AlbinMatt) #14

Man, I really hoped we would get another night time map. A lot of the areas seems to be indoors, how are the fire supports going to be here?


(Mc1412013) #15

@AlbinMatt said:
Man, I really hoped we would get another night time map. A lot of the areas seems to be indoors, how are the fire supports going to be here?

Useless???

I really hope castle is a night time map that cda gets to be attackers instead for once


(MrHaaax) #16

@AlbinMatt said:
Man, I really hoped we would get another night time map. A lot of the areas seems to be indoors, how are the fire supports going to be here?

You have Stoker and Skyhammer… Mostly Stoker.


(SaulWolfden) #17

@Szakalot said:
this looks like my new favorite map in the whole game, lots of nice positions and looks like it has a strong ‘defensive bunker’ and attackers busting it feel to it.

Just one-two more maps on top of that, CMM, some bugs etc. and imo DB is ready for FULL release; fingers crossed.

And Turtle.


(Szakalot) #18

@AlbinMatt said:
Man, I really hoped we would get another night time map. A lot of the areas seems to be indoors, how are the fire supports going to be here?

imo map design where all mercs are viable is heavily flawed. its a lot better if particular maps or objective stages push towards close quarters/long range, open/closed etc.

this way you promote merc and meta variety both on pubs and in comp play


#19

@AlbinMatt said:
A lot of the areas seems to be indoors, how are the fire supports going to be here?

There is plenty of outdoors action on first and third objectives. Only the bank itself is indoors.