seta si_rules "sdGameRulesCompetition"
seta r_UseThreadedRenderer "2"
seta com_useFastVidRestart "1"
seta g_skipintro "1"
set g_showChargeTimers 1
set g_teamAirstrikeCost 1
set g_maxProfiency 1
// Turret restrictions
set g_maxAITs -1 // Allows unlimited Artillery Interceptor Turret per team
set g_maxAPTs -1 // Allows unlimited Anti-Personnel Turret per team
set g_maxAVTs -1 // Allows unlimited Anti-Vehicle Turret per team
// Artillery Restrictions
set g_maxArtillery 0 // Allows 1 Artillery or Rail Howitzer per team
set g_maxRocketArtillery 0 // Allows 1 Rocket Artillery or Plasma Mortar per team
set g_maxHammers 0 // Allows 1 Hammer or Dark Matter Cannon per team
// Weapon Restrictions
set g_maxRocketLaunchers -1 // Allows 1 Rocket Launcer or Obliterator per team
set g_maxGPMGs -1 // Allows 2 GPMGs or Hyperblasters per team
set g_maxGrenadeLaunchers -1 // Allows unlimited Grenade Launchers per team if the Grenade Launcher is available
set g_maxHeavyWeapons -1 // Set no limit to Heavy Weapons
set g_maxSniperRifles -1 // Allows 1 Sniper Rifle or Rail Gun per team
// Mine Limit
set g_maxMines 8 // Allows each team to only have a maximum 8 mines deployed at one time
// Radar Limit
set g_maxRadars 2 // Allows each team to deploy only 2 Radar at a time
// Strogg Class Limits
set g_maxAggressors 3 // Limits Strogg to 2 Aggressors at any one time
set g_maxTechnicians 3 // Limits Strogg to 2 Technicians at any one time
set g_maxConstructors 3 // Limits Strogg to 3 Constructors at any one time
set g_maxOppressors 0 // Limits Strogg to 2 Oppressors at any one time
set g_maxInfiltrators 3 // Limits Strogg to 2 Infiltrators at any one time
// GDF Class Limits
set g_maxSoldiers 3 // Limits GDF to 2 Soldiers at any one time
set g_maxMedics 3 // Limits GDF to 2 Medics at any one time
set g_maxEngineers 3 // Limits GDF to 2 Engineers at any one time
set g_maxFieldOps 0 // Limits GDF to 4 Field Ops at any one time
set g_maxCovertOps 3 // Limits GDF to 1 Covert Op at any one time
set g_vehicleClass_Anansi "Flyer"
set g_vehicleClass_Bumblebee "Flyer"
set g_vehicleClass_Tormentor "Flyer"
set g_vehicleClass_Desecrator "Heavy"
set g_vehicleClass_Cyclops "Heavy"
set g_vehicleClass_Titan "Heavy"
set g_vehicleClass_Hog "Medium"
set g_vehicleClass_Trojan "Medium"
set g_maxActiveVehicles_Flyer 0
set g_maxActiveVehicles_Heavy 1
set g_maxActiveVehicles_Medium 2
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