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  1. #1

    Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    Hi there,

    i did not thoroughly test this, it is just my feeling. Does it sound differently when i accidentally *cough* damage my mates while playing ranked?

    If not ... i would like that. Just a bit differently, so that it it might be an audible clue.

    Thank you for reading!
    H

  2. #2

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    it used to, it definitely should
    Quote Originally Posted by MistaSparkle View Post
    and every time Nail comes in and ruins it

  3. #3
    Flik mY DirtY biK ! BomBaKlaK's Avatar
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    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    Yeah and différent color for hitmarker !

  4. #4
    Senior Member
    Join Date
    Jul 2015
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    191

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    This. So much this.

  5. #5

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    few more years we might actually get this ONE SFX

  6. #6

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    +1

    (10characters)
    DB: hopfully we get ded servers ==> db.auz.at

  7. #7
    Junior Member
    Join Date
    Feb 2017
    Posts
    22

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    Or just..............Don't shoot your teamates unless your a medic lol.

  8. #8

    Re: Suggestion: Friendly Fire - Different Hitsound for damaging Teamm8s

    also medics should be carefull ... i laready got some panalties for tk-revive
    DB: hopfully we get ded servers ==> db.auz.at

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