First of all - I’m new on this forum, I play games for 17 years (I’m 19 atm :D) and first SD shooter I’ve been playing was ET. English is not my primary language (I came from Poland), so my message might be messy - I’m sorry for that.
- Fast merc’s are just too much durable - a team full of Aura’s and Proxies is just too strong. I think they should be more fragile and got 5-10 hitpoints less.
- Aura’s station should have 1-3 sec cooldown before it will heal, or just a heal freeze for 1-3 sec triggered with any bullet that hit a merc. Insta-pop up from the cornes is one of the most abused tactics. Aura can kill you easily - just without any effort - using this tactic.
- Phantom is useless atm and people using this character in normal matches with skilled people are struggling at the bottom of the scoreboard. Give him some boost, so he might be finally useful. Marking enemies seen with his eyes just like Redeye does? Give him sense to see enemies through walls within 20 meters (just only for him)? Make him able to run faster without a cloak? Double long-jump in a row? Auto cloak after killing someone with katana? JUST ANYTHING can make him more usefull, so, please, consider my ideas and tell me which one sounds the most reliable for him.
- I know this is an objective-based teamplay game, but objective rewards are just too small for motivation. It’s just more reliable to camp with Aura in one place and heal falling teammates (those new players trying to play TDM on Chapel if you know what I mean) than doing an objective. I think objectives and killing stuff and badges should give some more expirience. Let’s be honest, you don’t want to win when you know you just can get top amount of exp and have a top place in scoreboard without doing anything.
- Delete nades instagib…
- Make last-hit headshot instagib for some badly armored mercs, I think this feature might fix Proxy and Aura :DDDD
- I’D LOVE TO SEE ENEMY TERRITORY MAPS REMAKED TO MATCH FUTURE-LONDON’S REALITY The most loved ones to see are Fuel Dump, Gold Rush (REMINDER: THERE IS ONLY ONE EV MAP ATM, SO?) Rail Gun and Siva Oasis.
- Burst weapons are VERY unbalanced. While Stark AR is very accurate and kills in just 2-3 bursts, the BR-16 only jiggles. I don’t know why, but I’m not the only one who thinks the same (Stark AR have got a scope - it might be used for sharpshoting - reduce body damage to 15)?.
- Dreiss should get slighty better firerate.
- Please, add one monthly 5-7k and one weekly 2-5k contract missions. When you are low on time you have to play for over 2 weeks to finally unlock any merc ;-;
Ok, I think this is over for now. Let me know what do you think about my ideas. I’d love to hear a feedback from devs and players. Cheers!