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Thread: Map Release: Biohazard beta 1

  1. #1

    Map Release: Biohazard beta 1

    New map from Devils Right Hand:

    Download



    biohazard
    “July 24th 1998 Raccoon City A series of bizarre murders have occurred on the outskirts of Raccoon City Each victim is attacked by a group with signs of cannibalism on the victims remains The Raccoon Police Departments,Special Tactics And Rescue Service,are assigned to investigate the murders,Special Tactics And Rescue Service,is divided into two teams Alpha and Bravo,Bravo Team is sent first but after contact with them is lost Alpha Team is sent to investigate both the grisly murders and find their disappearance.”
    // Axis Objective Descriptions
    wm_objective_axis_desc 1 “Objective:**Mansion Prevent to investigate the gallery to open the cortyard door.”
    wm_objective_axis_desc 2 “Objective:**Guardhouse Prevent to investigate Guardhouse.”
    wm_objective_axis_desc 3 “Objective**Guardhouse Prevent in room 2 to open the weaponchamber.”
    wm_objective_axis_desc 4 “Objective**Guardhouse Prevent to pick up the room 3 key from weaponchamber and open room 3.”
    wm_objective_axis_desc 5 “Objective**Guardhouse Prevent room 3 to press the remote flood pool button to flood the pool to gain access to the other side.”
    wm_objective_axis_desc 6 “Objective:**Fountain Prevent to investigate it.”
    wm_objective_axis_desc 7 “Objective:**Laboratory Prevent to investigate the video data room.”
    wm_objective_axis_desc 8 “Objective:**Laboratory Prevent to investigate the lab.”
    // Allied Objective Descriptions
    wm_objective_allied_desc 1 “Objective:**Mansion investigate the gallery,and open the cortyard door its near the gallery.”
    wm_objective_allied_desc 2 “Objective:**Guardhouse investigate the Guardhouse.”
    wm_objective_allied_desc 3 “Objective:**Guardhouse investigate room 2 and open the weaponchamber.”
    wm_objective_allied_desc 4 “Objective:**Guardhouse investigate weaponchamber,investigate room 3.”
    wm_objective_allied_desc 5 “Objective:**Guardhouse in the conference room press the remote flood pool button to flood the pool to gain access to the other site,the entrance are of the bottom at the pool in the cortyard.”
    wm_objective_allied_desc 6 “Objective:**Go to the fountain investigate the fountain.”
    wm_objective_allied_desc 7 “Objective:**Laboratory go in video data room and investigate it.”
    wm_objective_allied_desc 8 “Objective:**Laboratory go in the lab and investigate,activate the triggering system.”
    I'm an engineer, lets just asume I'm right...


  2. #2

    Re: Map Release: Biohazard beta 1

    thanks Thunder and can i ask for waypoints please

  3. #3

    Re: Map Release: Biohazard beta 1

    sorry macbeth, I only publish these.. guess you have to go to omni-bot and do a request :/
    I'm an engineer, lets just asume I'm right...


  4. #4

    Re: Map Release: Biohazard beta 1

    Hi Thunder
    When your taking screenshots for Publish use this code
    Code:
    set clear "toggle cg_draw2d; toggle cg_drawgun; cg_drawfps 0; cg_drawcrosshair 5; set clearshotoggle vstr shot"
    
    set shot "screenshotjpeg; toggle cg_draw2d; toggle cg_drawgun; cg_drawfps 1; cg_drawcrosshair 1; set clearshotoggle vstr clear"
    
    set clearshotoggle "vstr clear"
    
    bind ] "vstr clearshotoggle"
    save as screenshot.cfg
    also add to your autoexec.cfg file
    exec screenshot.cfg
    press [ in game
    no more crosshair when you take photos

    Good Map as always

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