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Thread: warmissile_fp4

  1. #1

    warmissile_fp4

    Mapname:

    War Missile FP4

    By ETc|gouki Nico$ and ETc|#.Jay.#

    Download

    Bugreport: -click me-



    allied "Destroy Doors controls and steal the keycard!"
    axis "Kill the allies!"
    neutral "Allies have to prevent Axis from starting up the rocket!"

    Axis Objective
    **Capture The Flag! **Defend the Flag!
    **Defend the Generator!
    **Destroy the Allies Command Post!
    **Repair the Axis Command Post **Defend the Axis Command Post!
    **Defend the Main Generator!


    Allied Objective
    **Capture The Flag! **Defend the Flag!
    **Destroy the Generator!
    **Repair the Allied Command Post **Defend the Allied Command Post!
    **Destroy the Axis Command Post!
    **Destroy the Main Generator!

    Screenshots:














    Last edited by jay1110; 26th May 2016 at 17:17.

  2. #2

    Re: warmissile_fp4

    Is the text i posted gone?
    11 kills 88deaths = 0 skill

    ETc|Clan

  3. #3

    Re: warmissile_fp4

    Quote Originally Posted by jay1110 View Post
    Is the text i posted gone?
    Your post was flagged for moderation because it contained links, by editing it you flagged it again.


    Operating System: Windows 10 Enterprise 64-bit
    Processor: Intel Core i7 5820K @ 4.4 GHz
    Memory: Corsair Dominator Platinum 32 GB @ 3200 MHz
    Graphics: Nvidia GeForce GTX 980 Ti @ 1469 MHz | 372.20 (30th August 2016)
    Monitor: Dell Ultrasharp 2407WFP @ 1920x1200 (16:10)
    Sound: Creative X-Fi XtremeGamer Fatal1ty Pro
    Peripherals: K70 RGB 'Sails'; Mionix Naos 8200; Ergodex DX1

  4. #4

    Re: warmissile_fp4

    ah cool, thanks for the info
    11 kills 88deaths = 0 skill

    ETc|Clan

  5. #5

    Re: warmissile_fp4

    no waypoints made for this map ?

    an other download Mirror http://enemyterritory-stuff.net/file...armissile_fp4/

    Jay nice to know you map for ET :d

  6. #6
    Member CS_kOoL's Avatar
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    Re: warmissile_fp4

    Hi all,

    Thx for sharing this good new

  7. #7

    Re: warmissile_fp4

    i mapped very long for fun, but never a finished map. Even this one is not finished yet. I have all backup files, but in gtk when i load map all textures are ****ed. When i fixed this, i will continue this map. Gouki made the map, nicos scripted it i think, and i did that map looks nice. Lights, adding models, trees, sounds, etc...
    11 kills 88deaths = 0 skill

    ETc|Clan

  8. #8

    Re: warmissile_fp4

    with the waypoints you gave me we are testing your map today

    http://enemyterritory-stuff.net/file...armissile_fp4/

  9. #9

    Re: warmissile_fp4

    @Jay we been lost testing the map this morning
    what is the key for ? ( only allie could take the key ) and after we dont found what to do

    nothing in the limbo menu about that and in the :


    // Axis Objective Descriptions
    wm_objective_axis_desc 1 "Primary Objective:**Axis -> **Capture The Flag! **Defend the Flag!"
    wm_objective_axis_desc 2 "Primary Objective:**Axis -> **Defend the Generator!"
    wm_objective_axis_desc 3 "Primary Objective:**Axis -> **Destroy the Allies Command Post!"
    wm_objective_axis_desc 4 "Primary Objective:**Axis -> **Repair the Axis Command Post **Defend the Axis Command Post!"
    wm_objective_axis_desc 5 "Primary Objective:**axis -> **Defend the Main Generator!"
    wm_objective_axis_desc 6 "Primary Objective:**axis 6 **example **example "



    // Allied Objective Descriptions
    wm_objective_allied_desc 1 "Primary Objective:**Allied -> **Capture The Flag! **Defend the Flag!"
    wm_objective_allied_desc 2 "Primary Objective:**Allied -> **Destroy the Generator!"
    wm_objective_allied_desc 3 "Primary Objective:**Allied -> **Repair the Allied Command Post **Defend the Allied Command Post!"
    wm_objective_allied_desc 4 "Primary Objective:**Allied -> **Destroy the Axis Command Post!"
    wm_objective_allied_desc 5 "Primary Objective:**Allied -> **Destroy the Main Generator!"
    wm_objective_allied_desc 6 "Primary Objective:**allied 6 **example **example"

    gangsta will rework the waypoints (the axis dont move at all at the start so they keep to kill themselves )

    he still busy atm with the phoenix map named Dark

    but it is a kool map u made
    thanks

  10. #10

    Re: warmissile_fp4

    ahh, this i forgot to say

    go with the key card behind the rocket up in the middle.
    11 kills 88deaths = 0 skill

    ETc|Clan

  11. #11

    Re: warmissile_fp4

    yes but for next release rework the ojectives for the limbo menu :d

  12. #12

    Re: warmissile_fp4

    {WeB}GANG$TA finished the omnibot waypoints. Its updated in the download link on first post.
    11 kills 88deaths = 0 skill

    ETc|Clan

  13. #13

    Re: warmissile_fp4

    yes Gangsta posted the waypoints yesterday at splatterladder
    i updated our download section

    http://enemyterritory-stuff.net/file...armissile_fp4/

    and just tested them, : no problem so far

    thanks guys for the map and waypoints

  14. #14
    Member CS_kOoL's Avatar
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    Re: warmissile_fp4

    Quote Originally Posted by jay1110 View Post
    {WeB}GANG$TA finished the omnibot waypoints. Its updated in the download link on first post.
    Hi all,

    Yep , great collaboration for an awesome final work

    Just 2 or 3 things to add:

    -Maybe adding an icon 'dyna or satchel' when u hint the generator's door...

    -There're 1 missing texture (i can provide it to u if u need)...



    And 3 useless textures as well , all that tested quietly on 'Linux' server

    Again thanks for this superb map.


  15. #15

    Re: warmissile_fp4

    i will reinstall my pc soon, then i will work on the map again.
    Because now my gtk radiant any version doesnt run well. Each version has a different problem. Is it maybe just a win 10 problem? because on win7 it ran fine, just after the update to 10 not more.

    i have a big todo list allready
    11 kills 88deaths = 0 skill

    ETc|Clan

  16. #16
    Member CS_kOoL's Avatar
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    Re: warmissile_fp4

    Quote Originally Posted by jay1110 View Post
    i will reinstall my pc soon, then i will work on the map again.
    Because now my gtk radiant any version doesnt run well. Each version has a different problem. Is it maybe just a win 10 problem? because on win7 it ran fine, just after the update to 10 not more.

    i have a big todo list allready
    Don't worry , take your time

    Just if u can improve as well the rendering about 'signs' i guess u know what i mean (textures/war/etc...).

    Again thanks for your hard work

  17. #17
    Junior Member
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    Re: warmissile_fp4

    Quote Originally Posted by jay1110 View Post
    i will reinstall my pc soon, then i will work on the map again.
    Because now my gtk radiant any version doesnt run well. Each version has a different problem. Is it maybe just a win 10 problem? because on win7 it ran fine, just after the update to 10 not more.

    i have a big todo list allready

    If you have some random crashes you could try out 1.6.5:
    http://forums.warchest.com/showthrea...l=1#post551030

  18. #18
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    Re: warmissile_fp4

    I tried to use this new version (1.6.5) on win10 but it didn't starts! Seems that some dll library is missing. ..

  19. #19
    Junior Member
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    Re: warmissile_fp4

    Are you sure you have installed msvc2015redis?
    https://www.microsoft.com/en-ca/down....aspx?id=48145

  20. #20
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    Re: warmissile_fp4

    Yes because the 1.6.4 version works!

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