Feedback : Phantom and the little things


(Szakalot) #1

Phantom:

  • emp is nice and indeed makes phantom more of a teamplayer
  • the 6sec cooldown activation cost is very harsh though
  • the majority of the time phantom uses the armor the way it was before - not as an emp
  • it is no longer possible to harass opponents by repeeking corners with activates armor
  • it is no longer possible to safely traverse potential danger zones by activating armor - all clear? - deactivate armor to preserve cooldown
  • emp is nice but a niche use, and the cooldown nerf is too big to maintain his viability, on pubs even

Proposed change:

  • separate the EMP from the armor/cloak a bit
  • either by allowing armor activation as before vs. armor plus emp plus 6sec cooldown (stealth mode vs infiltrator mode)
  • or by allowing cloak only (no armor, but getting hit doesnt deplete cloak duration) vs cloak+armor+emp as is now

the little things:

  • 2nd gen cards are great, really good job on those
  • arsenal crate is great, really like the variety of rewards (maybe add some unique trinkets that start showing up at 10, 20, 50, 100, 150, 200 levels and have a small chance to drop from then onwards - once only. this would be esp. nice when you drop public display of lvl

few bugs that keep bugging me:

  • people disappearing from scoreboard at SW halfpoint
  • hp’s station aura remains after being destroyed
  • loading the map a bit too late forces you sometimes to watch the 20sec obj introduction even though you can already move around with the merc
  • mg mounting/unmounting is still really clunky
  • sw obj presentation flipping sides midway through presentation

(ostmustis) #2

another tiny thing thats annoying is that you cant quick open the arsenal crate :stuck_out_tongue:


(Szakalot) #3

apparently, friendly fire - on servers make phantom disable friendly deployables.
realism or not, this needs to go


(Glottis-3D) #4

EMP needs to go, not FF-emp bug. imho


(FireWorks) #5

[QUOTE=Szakalot;553382]apparently, friendly fire - on servers make phantom disable friendly deployables.
realism or not, this needs to go[/QUOTE]

Oh you found it as well!
:infiltrator::stroggbanana:


(Szakalot) #6

actually reported from nexon rumors, hence ‘apparently’