Black side bars


(devaite) #1

I guys,

im running the game in:

windows 10
Nvidia Geforce 920m.

The problem is that when i play the game it appears two black bars (you can see in the file attached to this message) on each side of the game. i tried change the properties-resolution both in game and in the operating system but nothing works.

Thanks.


(Mateos) #2

You can configure this in the NVidia panel (fill the screen and do not keep the ratio)


(ryven) #3

You could also set up the ET resolution that fits your actual os resolution, using r_customWidth, r_customHeight, r_mode -1
For your notebook, this should be /r_customWidth 1366 /r_customHeight 768 /r_mode -1 /vid_restart, press tilde key and type in these commands.


(Mateos) #4

I’d trust more NVidia way, since modifying the res using r_mode -1 usually results in a part of the screen (top/bottom) being to longer visible on screen


(devaite) #5

Already did this, didnt work.
When i chande the resolutio to 1600… in the game it gives the error: GLW_StartOpenGL()-Could not load OpenGL Subsystem.

But whe i do Alt Enter and change the resolution again to 1600… it gives no error in the windows mode.


(twt_thunder) #6

https://binaryimpulse.com/2013/09/running-wolfet-at-native-1920x1080-resolution-on-windows/

Or use etlegacy


(devaite) #7

i tried but gives this error:

Working directory: C:\Program Files (x86)\wet\Wolfenstein - Enemy Territory
PunkBuster Client: Changing PunkBuster homepath to [C:\Users\Bairos\AppData\Local\PunkBuster\ET\pb]
PunkBuster Client: Attempting to resolve master4.evenbalance.com
PunkBuster Client: Resolved to [50.62.81.163] (0)
PunkBuster Client: PunkBuster Client (v2.254 | A0) Enabled
r_mode will be changed upon restarting.
r_customwidth will be changed upon restarting.
r_customheight will be changed upon restarting.
Unknown command “cg_fov”
Unknown command “vid_restar”
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
PunkBuster Client: Game Version [ET 2.60b win-x86 May 8 2006]
PunkBuster Client: Not Connected to a Server
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…shutting down QGL
…unloading OpenGL DLL
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----

----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\system32\opengl32.dll’ ): succeeded
…setting mode -1: 1920 1080 FS
…using desktop display depth of 32
…calling CDS: failed, bad mode
…trying next higher resolution: failed, bad mode
…restoring display settings
…created window@82,27 (1926x1109)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 0 )
…133 PFDs found
…hardware acceleration found
…PIXELFORMAT 7 selected
…creating GL context: succeeded
…making context current: succeeded
…WARNING: fullscreen unavailable in this mode
…setting mode -1: 1920 1080 FS
…using colorsbits of 16
…calling CDS: failed, bad mode
…trying next higher resolution: failed, bad mode
…restoring display settings
…window already present, CreateWindowEx skipped
Initializing OpenGL driver
…WARNING: fullscreen unavailable in this mode
…shutting down QGL
…unloading OpenGL DLL
…assuming ‘3dfxvgl’ is a standalone driver
…initializing QGL
…WARNING: missing Glide installation, assuming no 3Dfx available
…shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )

GLW_StartOpenGL() - could not load OpenGL subsystem


(devaite) #8

Problem solved with etlegacy.

Many thanks to twt_thunder.