Dirty Bomb will be in maintenance at 17:00 UTC on December 1st, 2015, in order to perform a hotfix update. There will be a client and server update, but there should be minimal server downtime.
When:
London (GMT/UTC): 17:00 - 19:00
Los Angeles (PST, UTC -8:00): 9:00 AM - 11:00 AM
Sydney (AEDT, UTC +11:00): 4:00 AM - 6:00 AM, December 2nd
What:
Dirty Bomb servers and client will be updated with a hotfix update. There should be minimal server downtime.
Changelog:
Thunder - Concussion Grenades
[ul]
[li]Removed ‘cooking’ from Concussion Grenades
[/li][li]Reduced fuse time to 1.6s (from 2.0s)
[/li][li]Reduced throw-cancel cooldown cost to 4s (from 8s)
[/li][li]Increased movement stun radius to 368u (from 240u)
[/li][li]Looking away from Concussion Grenades now dramatically reduces the duration of the blinding effect
[/li][li]Team-mates now receive a much shorter blinding-effect when Friendly Fire is Off
[/li][li]The duration of the blinding effect now correctly scales down over distance
[/li][li]The severity of the movement stun effect now correctly scales down over distance
[/li][li]The movement stun effect now gradually recovers over time
[/li][li]Removed the mouse sensitivity reduction from the stun effect
[/li][li]Dynamic objects like Secondary Objective doors now correctly block effects
[/li][/ul]
Bug Fixes
[ul]
[li]Fixed bug where the ‘Welcome to Dirty Bomb’ pop-up would show for existing players
[/li][li]Fixed bug with invisible ramp on Overground map
[/li][li]Fixed bug where player movement could desynchronise when using the Quick-Eye augment
[/li][li]Fixed bug where a destroyed Turret could begin firing again after being disabled by a Concussion Grenade
[/li][li]Removed several blockout maps from the game files
[/li][/ul]