In the last month or so I’ve been killed a few times by opposing players which I thought they were on my team and I didn’t shoot at.
It’s when they manage to flank us and get close, I don’t see their overhead indicators and the uniform/camo colours aren’t that different. There is a slight colour overlaying the uniforms but it has a low opacity.
It’s not frequent but frustrating when it does happen. “Hello friend. …Argh!!! Damn it!”
Why not have all camos similar to the Obsidian ones, in the way that there are clearly defined colour areas, which would change depending on Friendly/Enemy?
The Obsidian screenshot is for example purposes only, every skin should be unique. But the existence of several clearly defined colour areas helps immensely when identifying friends and foes.