Your top5 features Dirty Bomb needs before going into open beta?


(ToonBE) #1

Here is mine:

  1. Ranking for competitive play
  2. Weapon cards (also double as weapon skin cards), loadout cards, merc skin cards
  3. UI to complement the different cards
  4. Dedicated server rental
  5. Community tool to create content (maps and skins) + voting system to get them in game

(-PogS-) #2

Mine,

  1. Performance optimization
  2. Better, more intuitive voice commands, a system similar to Smite’s one.
  3. Modding, both server and client side. But sadly f2p are rarely moddable :frowning:
  4. More flexible loadout system
  5. Clan system with clan ranking. To me, individual ranking is counterproductive here in such a game as it is a team based game.

(Glottis-3D) #3
  1. fix the maps.
  2. performance
  3. ranks for match making. be that ELO based or something else
  4. all mercs getting back
  5. SDK

(Nail) #4

SDK is pretty much useless without server binaries


(shibbyuk) #5
  1. A method of practise/sandbox to try out maps, mercs and weapons
  2. Stats - less K/D focus
  3. Improved audio & performance
  4. GUI that is less confusing to new players
  5. MOAR maps & mercs :wink:

(PinkFrog) #6

1.) Getting systems in the game (and polish the existing ones) that increase incentive for players to do the objectives.
2.) Improve matchmaking so that both teams are more or less equal in strength.
3.) Add at least one more map (the more the marrier obviously).
4.) Make sure the game doesn’t crash :slight_smile:
5.) Designated noob servers.


(shibbyuk) #7

[QUOTE=PinkFrog;529332]
3.) Add at least one more map (the more the marrier obviously).
5.) Designated noob servers.[/QUOTE]

  1. Dome is on the way
  2. These already exist!

(PinkFrog) #8

I know dome and i’m looking forward to playing more on that :slight_smile:

What do you mean with already existing noob servers? For me casual does not equal noob. Like, not even close :wink:


(shibbyuk) #9

There are max-level servers. I think they’re set to max level 5 at the moment.

Yeah, dome is nice. A good sized map that can handle larger teams.


(OwNLY) #10

in addition to the other great suggestions,
crosshair options?


(Runeforce) #11
  1. maps
  2. maps
  3. maps
  4. maps
  5. maps

(Finko) #12

[QUOTE=Runeforce;529340]1. maps
2. maps
3. maps
4. maps
5. maps[/QUOTE]
^ 1-5. this!


(Szakalot) #13
  1. Ranked MatchMaking
  2. Fixed Casual auto-balance (+ min lvl. servers for all of us beta players)
  3. Decreased grind for F2P players
  4. UI fixes
  5. Performance

(fubar) #14
  1. Server Binaries
  2. SDK/UDK
  3. A “community created” mod/map delivery system (steam workshop?)
  4. Ranked Matchmaking, both solo and team queues.
  5. Weapon/Loadout card separation

(PinkFrog) #15

I mean, of course. We want everything and everything for free. But is that really such a problem? You get good mercs and all the rest of the game for free. And an awesome game, too. The other mercs you can unlock over the course of the next weeks and months.
Or actually spend some money which keeps the developers from starving. Win win.


(Loffy) #16
  1. Stable servers.
  2. That SD has continued control.
  3. A steady flow of new thing to test.
  4. I dont know. Just move over from closed to open beta.
    5 A continued development, fine-tuning, et c.
  5. Yeah, and in the end, rent:able servers, custom map editing and… well… Just keep up the job and we shall see where we all land.

#17
  1. Community hosted, owned and moderated(!!) servers with community made maps. - It’s clear SD and Nexon will never be able to deliver enough maps and servers to satisfy everyone. Just allow the community to handle this for you and focus on the bugfixes/gameplay/mercs balance/optimisation side of things.
  2. Prone - To make you a smaller target while sniping or hiding behind objectives while repairing them. To sneak past enemy unnoticed.
  3. Binoculars - To find that coward sniper hiding behind your eyesight and to spot proximity mines from far away.
  4. More server slots - Because 8 vs 8 is sometimes just not chaotic enough! Make it 16 vs 16.
  5. Overhaul of the audio system. Not enough options. Too much spam sounds and echos and other distracting stuff that can’t be disabled. Can barely hear footsteps and locate your enemy that way. Option to change the volume of hitsounds.

(prophett) #18
  1. Steam workshop (maps, skins, melee weapons, masks, etc…)
  2. Ability to purchase private server

No particular order for rest;

  • More end round stats with awards (dmg given, dmg received, team dmg, head shots, accuracy, headshot accuracy, etc…)
  • Practice mode for private servers (unlimited ability charge time)
  • Optimization

(Szakalot) #19

[QUOTE=PinkFrog;529350]I mean, of course. We want everything and everything for free. But is that really such a problem? You get good mercs and all the rest of the game for free. And an awesome game, too. The other mercs you can unlock over the course of the next weeks and months.
Or actually spend some money which keeps the developers from starving. Win win.[/QUOTE]

Devs have stated that such plans are in place, so Im saying : put them in before beta.


(Zenity) #20

Our definition of the word “need” clearly differs quite dramatically…

May I suggest:

  1. Stable servers.
  2. Ranked matchmaking and/or other means to reduce pub stomps.
  3. Pizzas.