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Thread: q3map2 hangs during phase bounce 8 with a spiral stairs

  1. #1

    q3map2 hangs during phase bounce 8 with a spiral stairs

    Hi,

    I created a map that was getting compiled very fast until I added a spiral-shaped stairs to it.
    Yesterday, I added the spiral stairs and I left q3map2 run for 12 hours!!! with no chance
    to go one single step further... q3map2 x65 hangs in the first bounce 1 phase. If I take
    bounce 8 from the command line, q3map2 compiles the map with the spiral stairs within 1 minute
    and the lighting is acceptable except inside the spiral stairs. It is a bit distorted.

    The spiral stairs is high. It has seven floors. If I change the shape of the stairs into
    a scissors stairs, the map compiles very fast. It does not take more than 7 minutes
    with bounce 8.

    Does anybody know the reason? Is there a solution or workaround other than a scissors
    stairs?

    Thank you.

    The solution was very simple. I used larger brushes and the compiler ran like a lightning.
    Last edited by sd2009; 21st May 2015 at 19:18.

  2. #2

    Re: q3map2 hangs during phase bounce 8 with a spiral stairs

    Select all brushes of the stair and right click and choose "make detail"
    I'm an engineer, lets just asume I'm right...


  3. #3
    #360NoscopeHeadshot ronboy's Avatar
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    Re: q3map2 hangs during phase bounce 8 with a spiral stairs

    Quote Originally Posted by twt_thunder View Post
    Select all brushes of the stair and right click and choose "make detail"
    I think your reply is a little late. He already solved the problem, as you can see on his post above.
    Your advice is helpful though. Always make brushes that don't seal the map from the void "detail".


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