Uhh, I checked this script from MLb for the timer and if I want a 5 min timer using this script I Need several lines per second, so 300 sec are roughly 900 lines in the script. I scratched my head about this and found a way easier solution using the letters I Needas func_static and letting them appear/disappear using the setstate command in script. I used here only 10 sec steps. The script I used is shown below. Question is now whether there speaks any reason against my solution (map Performance, anything else…)?
here how I did it:
junker_control // func_invisible_user //this thing controls movement and firing of the junker88
{
activate axis //can only be activated by axis through -allowteams axis- command in the map file
{
trigger junker move //triggers moving of the junker model
wait 200
wm_announce “^1Axis air support confirmed - next one possible in 5 minutes”
wait 200
setstate min_5 default //start clock at 5:00
setstate ten_0 default
wait 10000
setstate min_5 invisible
setstate ten_0 invisible
setstate min_4 default //clock shows 4:50
setstate ten_5 default
wait 10000
setstate ten_5 invisible
setstate ten_4 default //clock shows 4:40
wait 10000
setstate ten_4 invisible
setstate ten_3 default //clock shows 4:30
wait 10000
setstate ten_3 invisible
setstate ten_2 default //clock shows 4:20
wait 10000
setstate ten_2 invisible
setstate ten_1 default //clock shows 4:10
wait 10000
setstate ten_1 invisible
setstate ten_0 default //clock shows 4:00
wait 10000
setstate min_4 invisible //clock shows 3:50
setstate min_3 default
setstate ten_0 invisible
setstate ten_5 default
wait 10000
setstate ten_5 invisible
setstate ten_4 default //clock shows 3:40
wait 10000
setstate ten_4 invisible
setstate ten_3 default //clock shows 3:30
wait 10000
setstate ten_3 invisible
setstate ten_2 default //clock shows 3:20
wait 10000
setstate ten_2 invisible
setstate ten_1 default //clock shows 3:10
wait 10000
setstate ten_1 invisible
setstate ten_0 default //clock shows 3:00
wait 10000
setstate min_3 invisible //clock shows 2:50
setstate min_2 default
setstate ten_0 invisible
setstate ten_5 default
wait 10000
setstate ten_5 invisible
setstate ten_4 default //clock shows 2:40
wait 10000
setstate ten_4 invisible
setstate ten_3 default //clock shows 2:30
wait 10000
setstate ten_3 invisible
setstate ten_2 default //clock shows 2:20
wait 10000
setstate ten_2 invisible
setstate ten_1 default //clock shows 2:10
wait 10000
setstate ten_1 invisible
setstate ten_0 default //clock shows 2:00
wait 10000
setstate min_2 invisible //clock shows 1:50
setstate min_1 default
setstate ten_0 invisible
setstate ten_5 default
wait 10000
setstate ten_5 invisible
setstate ten_4 default //clock shows 1:40
wait 10000
setstate ten_4 invisible
setstate ten_3 default //clock shows 1:30
wait 10000
setstate ten_3 invisible
setstate ten_2 default //clock shows 1:20
wait 10000
setstate ten_2 invisible
setstate ten_1 default //clock shows 1:10
wait 10000
setstate ten_1 invisible
setstate ten_0 default //clock shows 1:00
wait 10000
setstate min_1 invisible //clock shows 0:50
setstate min_0 default
setstate ten_0 invisible
setstate ten_5 default
wait 10000
setstate ten_5 invisible
setstate ten_4 default //clock shows 0:40
wait 10000
setstate ten_4 invisible
setstate ten_3 default //clock shows 0:30
wait 10000
setstate ten_3 invisible
setstate ten_2 default //clock shows 0:20
wait 10000
setstate ten_2 invisible
setstate ten_1 default //clock shows 0:10
wait 9400
setstate ten_1 invisible
setstate ten_0 default //clock shows 0:00
}
}