ET-JAMOD
Just Another MOD
originally developed as a Jaymod clone and eventually replacement, this mod includes many new features and we hope it will be the next big thing in ET scene. It is privately developed by 3 coders since about 1 year
Features
- Own hardware-based GUID system (JUID JAMOD Unique ID)
- Own Anti-Cheat System (JAC JAMMOD Anti-Cheat system)
- True hardware Ban System
- XPSave, Shrubbot and records using SQLite DB
- optimized configstring system
- Enhanced LUA API with etpro lua script legacy support
- Powerfull Lua JIT compiler
- Enhanced Map Scripting with etpro mapscript legacy support
- Enhanced Weapon Scripting
- Advanced Weapon Manager: Server admin can add new weapon packs
- RTCW boot kick (+kick)
- RTCW rate of fire (g_wolfrof)
- RTCW Venom weapon
- realhead system
- antiwarp system
- ETTV support
- Shoutcasting support
- TDM and FFA game types
- g_mapVote server cvar : players can vote for nextmap on all game types
- g_War
1 Sniper War
2 Panzer War
3 Rifle War
4 Medic War: for rambo medics only : dual-SMG fast shoot fast reload 1000ammo
g_weapon- added Phosphorus Bomb ( red canister) incendiary bomb (Molotov cocktail alternative)
- added Venom
- added Poison Gas Canister (blue smoke for Axis and orange smoke for Allies, inspired by Bobot poison gas)
implemented gameplay features
DropClip DropObject DropWeapon PlayDead DoubleJump BootKick Poison_Throwable_knives Canister_Hiding Silent_Door_Opening SuddenDeath ClassStealing DragCorpse CrazyGravity CrazySpeed and many others - server banners (banners.db)
- server watermark
- reworked ui with advanced filtering options
- option to block fake servers
- command to block manually servers by name clan tag or IP .players will not see those servers again
Please note: only geniune ET 2.6b and official ET:Legacy 2.71 builds are supported.
ET 2.55 or custom ET fork builds are NOT supported. all binaries are checked
Please note: JAC can not work with punkbuster and may cause false positives by some Anti-virus since it hook itself into ET code and perform memory scanning ( we are working to reslove this problem and contacting AV vendors)
the mod will be ready within 1 months so stay tuned