models not showing...


(Flippy) #1

Hey everyone

ive got a problem with one of my models… (a truck)

i inserted it as both a “misc_model” and a “misc_gamemodel” but both didn’t show up in the game after compiling (-BSP meta and -vis fast)

Then i tried copy/pasting the truck in Oasis (the one in between the guns)…
didnt work…

What am i doing wrong?


(nUllSkillZ) #2

Check the entity keys by opening the entity window with “n”.
Path to the model must start with "models/ … ".


(Flippy) #3

Yes i know, and it does…
it IS showing in the editor, but NOT in the game after compiling
and the weirdest thing is, the wheels of the truck (also straight from oasis) DO show up…

here’s the entity:


classname - misc_gamemodel
_rs - 1
_cs - 1
model - models/mapobjects/blitz_sd/blitzbody3.md3
angle - 180
origin - -1301 -456 -169


(FireFly) #4

If you use a misc_gamemodel and the origin of the truck is inside a structural brush the model won’t show up ingame.


(Stephan) #5

i got the same problem i’m placed some models at my axis spawn but i cant see them ingame :???:


(kamikazee) #6

To solve the issue Firefly is referring to when using misc_gamemodel’s, lift the model a little bit so the origin is visible or target some misc_vis_dummies to it.


(Flippy) #7

thnx its working, the origin was indeed inside a structural brush, so i made this brush detail and now it works :slight_smile:
thnx!