[MAP] Pilsner


(WuTangH) #1

Authors:
-)A(-WuTang**
-)A(-isl|an|der

This is a small deathmatch map, without objectives.
My 1st idea was to make a map for Last Man Standing games, but the map should work good also on Objective gametype (you will immediatly respawn after death).
As you can read on dark-alchemy web, we are planning to play it on next event, so come to “test” it with more players, too. :smiley: (we post info about event other day…)

It doesnt have bot waypoints. If someone knows how to make them, and has some free time, then I will be very happy heheh.

Download map from DA
Download from Wolffiles
Download from rtcw4ever

Few screenies:






Made on GTKRadiant 1.5, 1.6.


(WuTangH) #2

Few more screenies:






(Teuthis) #3

Pictures Looking Great. Will Fire it up today. Congratulations


(Infinitypl) #4

Nice work! :wink:


(macbeth) #5

@wuTangH dunno you was a mapper , my bad


(twt_thunder) #6

good and nice looking frag map :smiley:


(macbeth) #7

yes will test it tomorrow
for bots waypoints http://omni-bot.invisionzone.com/index.php?/index


(WuTangH) #8

[QUOTE=macbeth;511552]for bots waypoints http://omni-bot.invisionzone.com/index.php?/index
http://fearless-assassins.com/tutorials/article/173-waypointing-basics/[/QUOTE]
Ah nice, thanks… Will look into it tomorrow :wink:


(macbeth) #9

@WuTangH I posted on DA about this map


(FAQIS) #10

Really cool, I especially like the look of the grass, the sky also fit perfect for the map. is the sky from battery?


(WuTangH) #11

Yup, my favourite one. All you have to do is just put the texture on brushes, and its shader does the job :smiley: