Do ambient/map sound have a negative influence on framerate?
Example:
[ul]
[li]Map A has a stable framerate of 120 fps.[/li][li]Map B looks exactly like Map A but it has sound special effects, for example sea gulls, waves, barking dogs and similar. Some sounds are from the pak0 and some are custom sounds created by the mapper.[/li][/ul]
Will Map B have a lower fps?
I guess I can test this, but I was just wondering if any of you guys know anything about this or if you have any theories. My theory is that these types of sounds do not have a negative influence on framerate.