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Thread: New SP Map - test map of the addon for rtcw

  1. #221

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by ronboy View Post
    I already advertised this news on my post above, melc_av.
    Hello Mike,
    I was speaking about another video (in this moment one more) subtitled ... mapping#3 and ... mapping#4, but the acces seems to be blocked.
    You advertised about video...#1 and #2.

  2. #222
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by melc_av View Post
    Hello Mike,
    I was speaking about another video (in this moment one more) subtitled ... mapping#3 and ... mapping#4, but the acces seems to be blocked.
    You advertised about video...#1 and #2.
    You are right, melc_av. Here are the 2 new videos.



    Dialog has uploaded 2 more videos that showcase the mapping progress for his Rtcw SP addon! You can watch them on my website here: https://goo.gl/VQusw2


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  3. #223
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Yo$hik has uploaded playthroughs for The Battle of Stalingrad (Stalingrad level 2 remake) and Steinvillage in "extreme quality"! You can watch them on my website here: https://goo.gl/cPq8JA


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  4. #224

  5. #225

    Re: New SP Map - test map of the addon for rtcw

    Welcome back

  6. #226

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by melc_av View Post
    Welcome back
    I was always with you )

    due to a compile-time error had to reduce the map (
    Last edited by Dialog; 10th Jan 2018 at 19:55.

  7. #227
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    I was always with you )

    due to a compile-time error had to reduce the map (
    Welcome back, Dialog. Nice screenshots, and we are looking forward to testing your new maps. Don't forget to try and correct all errors, so that your project will be as high-quality as possible.


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  8. #228

    Re: New SP Map - test map of the addon for rtcw

    Of course )

  9. #229

    Re: New SP Map - test map of the addon for rtcw

    Nice work, Dialog.

  10. #230

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    I was always with you )

    due to a compile-time error had to reduce the map (
    Hi Dialog,

    I'm glad to read that you was present always because I thought that you wasn't.

  11. #231

    Re: New SP Map - test map of the addon for rtcw

    how to kill off a trigger (start off) ? so it did not work

  12. #232

    Re: New SP Map - test map of the addon for rtcw

    Normally you could use accums to disable entities to run specific actions? Unlike ET, RTCW does not have any setstate command to hide specific entities. I have checked the trigger_multiple code, and i guess there is no builtin way to temporary disable the trigger.

  13. #233

    Re: New SP Map - test map of the addon for rtcw

    Hi Dialog,
    After almost 4 years (february 2014) from first reveal about project can you tell us which is status of it?
    1. The name of project
    2. How many levels? Remains that 30 levels or had suffered modifies?
    3. How many are done?
    4. Do you want to advertise on other sites like moddb?
    5. Can you tell something about date release?
    6. The project will have new weapons?
    7. The project will be an addon or standalone; or both?
    8. Your project will have new characters or other new staffs?
    9. Can you reveal about story line?

    Thanks!

  14. #234
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    how to kill off a trigger (start off) ? so it did not work
    Quote Originally Posted by ryven View Post
    Normally you could use accums to disable entities to run specific actions? Unlike ET, RTCW does not have any setstate command to hide specific entities. I have checked the trigger_multiple code, and i guess there is no builtin way to temporary disable the trigger.
    Entities can be turned off, as far as I know. For example, a target_speaker with the looped_on value can be removed, like in the case of machinery making sound, and the sound being turned off if the machinery is destroyed by the player.


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  15. #235

    Re: New SP Map - test map of the addon for rtcw

    3 maps to do completely (it was lost during a hard drive failure),
    3 mission scripts to configure
    2 maps to test

  16. #236

    Re: New SP Map - test map of the addon for rtcw

    need trigger, and he was not "killed"

  17. #237

    Re: New SP Map - test map of the addon for rtcw

    Yeah, though, it's not the case of trigger_multiple for instance, it doesn't support such spawnflag.

  18. #238
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    3 maps to do completely (it was lost during a hard drive failure),
    3 mission scripts to configure
    2 maps to test
    Don't forget to always back up your work, Dialog. See this topic here for other advice regarding mapping for Rtcw SP: http://wolfmap.ru/forum/viewtopic.php?f=4&t=2987


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  19. #239

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    3 maps to do completely (it was lost during a hard drive failure),
    3 mission scripts to configure
    2 maps to test
    Hi Dialog,
    Only 3 maps and 3 mission scripts to finish project? Can we expect releasing rellatively soon?

  20. #240

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by melc_av View Post
    Hi Dialog,
    Only 3 maps and 3 mission scripts to finish project? Can we expect releasing rellatively soon?
    It's something that needed to be done )

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