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Thread: New SP Map - test map of the addon for rtcw

  1. #41

    Re: New SP Map - test map of the addon for rtcw

    Now finished in 25 minutes, without secret areas. station finish 25.jpg

    I found two places where the player can get stuck. You can walk along the wire to the light poles, then you can land on the open gate, then you can fall between the alarm guard station (small, red and white) and the gate.

    Second place you can get stuck is on the rail line, all the way at the end, by the house where there is a guard inside. Jump on the bumper (buffer stop) and you get stuck between it and the flatbed rail car.

    I suggest you add clip brushes in these two places to stop the player from falling in and getting stuck.

  2. #42

    Re: New SP Map - test map of the addon for rtcw

    Hi all
    Soon I'll upload the archive, so you can make a test.

    I don't understand difficult or not. For the average player.

    Note: no description. Two tasks.
    - to penetrate beyond the perimeter of the base
    - capture maps

    Would love to see a video. Thanks

    Attention. The pk3 is updated.
    DOWNLOAD
    shot0005.jpg shot0008.jpg shot0009.jpg shot0011.jpg
    Last edited by Dialog; 21st Feb 2014 at 14:07.

  3. #43

    Re: New SP Map - test map of the addon for rtcw

    Quote Originally Posted by Dialog View Post
    Hi all
    Soon I'll upload the archive, so you can make a test.

    I don't understand difficult or not. For the average player.

    Note: no description. Two tasks.
    - to penetrate beyond the perimeter of the base
    - capture maps

    Would love to see a video. Thanks
    DOWNLOAD
    shot0005.jpg shot0008.jpg shot0009.jpg shot0011.jpg
    Looks nice @Dialog. I'm downloading it - I will play it soon, don't worry. You're doing an amazing work.


  4. #44
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Dialog, is this map another "mandatory stealth" like station was?


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

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  5. #45

    Re: New SP Map - test map of the addon for rtcw

    @ ronboy - no

  6. #46

    Re: New SP Map - test map of the addon for rtcw

    Hello, Dialog.
    Did you already correct all on map Station?

  7. #47

    Re: New SP Map - test map of the addon for rtcw

    @Vicpas - Not yet. But soon fix that.

  8. #48

    Re: New SP Map - test map of the addon for rtcw

    I finished this yesterday.

    Overall, it's very well done. I liked the part where you climb the ladder and the roof of the building blows up. I might incorporate that sequence into one of my next maps.

    Some problems:

    1.) Building walls are too thin, meaning that weapons and health packs can be picked up by walking against the outside of the wall.

    2.) There is a building next to the gate and truck at the end of the map that has a caulked gable and it is visible to the player.

    3.) Missing textures. No doubt vicpas has already emailed you screenshots for these.

    4.) Regarding difficulty: not a problem until the papers were retrieved and the final truck approached. Until then, game play was challenging but still fun. You might consider removing some of the mauser rifle units and/or some of the MP40 units. Removing units would also improve the frame rate, which drops dramatically during this part of the game.

    5.) I can't climb through broken windows, and that limits the amount of fun that I can have while playing this game.

    6.) The game tells me there are two secret areas, but they don't exist. This caused me to waste time looking around.
    Last edited by W0lfMan; 21st Feb 2014 at 21:44.

  9. #49

    Re: New SP Map - test map of the addon for rtcw

    Hi all
    @Wolfman - The pk3 has been updated. Updated script. Added Shader.
    1. ok
    2. ok
    3. Information is not available.
    5. Maybe we should do.
    6. pk3 has been updated

    Thanks

  10. #50

    Re: New SP Map - test map of the addon for rtcw

    Хорошая мапа, Вова!

    3++ Missed textures



    7
    Do not understand that it was necessary, other than taking the document
    Official web site of the Project-X: http://rtcw.pro/
    My Mod DB
    Free download games

  11. #51

    Re: New SP Map - test map of the addon for rtcw

    Now corrected. But it seems to be standard texture.
    Airbase even better

    pk3 update
    Last edited by Dialog; 22nd Feb 2014 at 13:52.

  12. #52

    Re: New SP Map - test map of the addon for rtcw

    Hello, Dialog..
    You have reason about standard textures, but some textures existing in GtkRadiant program, were used only on multiplayer mode and not in single player ..
    They are found only on mp_pak0.pk3 file and not on the pak0.pk3 file and then occurs the error (missing textures), when we play some addons.
    I made various patches to correct this error on other old custom addons.
    So if you use these textures, it is necessary to put them and respectives shaders files in your custom pk3 file. .
    Last edited by vicpas; 22nd Feb 2014 at 16:40.

  13. #53

    Re: New SP Map - test map of the addon for rtcw

    Hello Vicpas.
    Ok.I added in the pk3 missing textures and shaders.

    I don't use GtkRadiant

  14. #54
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Hello, Dialog. I have played your forest map. Here are my findings and opinions:
    * Many of the doors need their sounds fixed. Many of them have a wood sound, despite being made of metal. One of them has no sound.
    * It would be great if your releases were in English, and not only Russian.
    * The map is quite difficult, mainly because the enemies are together in large groups, and are a little too accurate with their weapons.
    * If you don't want to fix the number of enemies and their accuracy, then place more health in the map.
    * The documents that need to be stolen are untextured.
    * I liked when one of the soldiers throws a grenade into the room with the documents.
    * I think the line of dialogue for the soldiers at the parachute with the Thompson should be altered. Maybe replace "I really think we should go investigate" with "What? What's this los? Mein Gott!"
    * Once again, you have many empty and unnecessary files and folders inside the pk3 file. If they're not being used in the map, they need to be removed.
    * I liked the effect of the building roof being blown up by a panzerfaust.

    I enjoyed this map, despite it being quite difficult. I hope my testing was helpful.


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  15. #55

    Re: New SP Map - test map of the addon for rtcw

    Here is the strategy I used for when you approach the second and final group of buildings. The gate opens, and many soldiers come out to shoot at you.

    So you need to take cover in the small house where the officer was looking over the table. At this point you should have the sniper scope too, so just break out the window and take up a crouching position there to fire on the soldiers.

  16. #56

    Re: New SP Map - test map of the addon for rtcw

    Hi Ronboy
    I was interested in the complexity of the passage. (eng sounds and text - will the full version).

  17. #57

    Re: New SP Map - test map of the addon for rtcw

    Nice maps Dialog.
    Do you have in archive some x-labs or catacombs lvls ?

  18. #58

    Re: New SP Map - test map of the addon for rtcw

    Thk Agerix

    And catacombs and laboratories, all have

  19. #59
    #360NoscopeHeadshot ronboy's Avatar
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    Re: New SP Map - test map of the addon for rtcw

    Wolfman, that's a great idea. Personally, I hide on the side of the building that's to the left of the gate, and kill the oncoming soldiers with the Thompson or sten. But your strategy sounds nice too.
    Dialog, that's good to know. There are many Rtcw players that understand English, but not Russian.


    RTCW SP Mapper

    My website:
    http://mikebwolf.wix.com/ronboyproductions

    Blogspot site with reviews of recent Rtcw Sp Maps: http://ronboyreviews.blogspot.com/

    My Mod DB page

    My playthroughs on Youtube

  20. #60

    Re: New SP Map - test map of the addon for rtcw

    I think that could make two versions Russian and English.

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