Prefab Exchange


(WL6) #1

Post some prefabs in here.

Be sure to include an screenshot of the prefab :cool:

Tunnel from map 9 - Forest:


TunnelForest.zip (9.93 KB)


(ronboy) #2

Great idea! This and the texture exchange topic will be useful.


(WL6) #3

Castle spiral stair/tower prefabs.


(WL6) #4

Water Tower from map 9 - Forest:


WaterTower.zip (13.7 KB)


(ronboy) #5

Keep them coming! This will make grabbing prefabs from other maps quicker and easier.


(WL6) #6

Castle Doors.


(WL6) #7

Light Sources.


(ronboy) #8

It’s good to see that you’re still alive, WL6. One suggestion: make a simple test map, place the prefabs into the map, and then upload it in .zip format. :slight_smile:


(WL6) #9

Do you want EVERY prefab in a single map file?

I’ve currently divided them all up into separate Prefab files, but I can give you what I have.

BTW: what’s the chance of you sharing that Guard Tower of yours? :smiley:


(ronboy) #10

[QUOTE=WL6;516962]Do you want EVERY prefab in a single map file?

I’ve currently divided them all up into separate Prefab files, but I can give you what I have.

BTW: what’s the chance of you sharing that Guard Tower of yours? :D[/QUOTE]

You don’t have to place all prefabs into one .map file if you don’t want to. It was just a suggestion. Does Gtk Radiant even recognize prefab files?
And what guard tower are you talking about? :confused:


(WL6) #11

Yes it does, so you can just load them automatically into your map:

And what guard tower are you talking about? :confused:

The Guard tower in this screenshot that I saw on your MODDB:


(ronboy) #12

Thanks for showing how to load prefab files. I saw that option to load a prefab before, but I’ve never used it yet. The guard tower was just taken from the original map forest.


(Mateos) #13

Be sure to optimize T-Junctions too :slight_smile: Appreciated!