Some of our guys hacked together a new game mode for Extraction in their spare time. It’s called Execution and is turning out to be quite a bit of fun, so we thought we’d let all of you have a go as well and get your thoughts on it.
In a nutshell, Execution is a last man standing type of affair. Here are the rules:
[ul]
[li]The game is played over a series of rounds (exact number can be set server-side) [/li][li]Each round the teams spawn at opposite ends of the map and have to try and eliminate all of the opposing players on the other team to win the round. The team that wins the most rounds at the end of the game win the match [/li][li]Each player only has a single life per round; once they are killed they will not spawn until the next round starts [/li][li]Rounds are 3 minutes long [/li][li]Abilities function as they do in Objective and Stopwatch modes, Medics can revive making gibbing extra valuable [/li][/ul]
A special server’s going up for this today – please check it out and post up your thoughts. We want to know what you think of this mode and how you would improve it.
Execution isn’t replacing our objective-focused modes (and Extraction’s focus is definitely still on that type of gameplay), but we are thinking about including it for players looking to change things up every now and then.
But what about feature XYZ?
This mode is a side project and so isn’t impacting the roadmap the team is working towards. The guys and gals are continuing work on the main game and prepping things for the Closed Beta (we’ll have more on that soon btw).
Anyway, if this type of thing tickles your fancy, have a go and let us know what you think!