Extraction UPDATE: Version 23549 - September 2013


(Anti) #1

Hey folks,

We’ll shortly be deploying the next patch for the closed alpha, detailed notes for what this includes are below.

We expect there may be a reasonable number of bugs lurking below the surface with this one as we’ve changed quite a few things recently, so we’d really appreciate your help in reporting these if you come across them.

Thanks

Change List

Levels

[ul]
[li]London Bridge
[/li][LIST]
[li]Tweaked EV movement speed
[/li][li]Some minor bug fixes
[/li][/ul]

[li]Waterloo
[/li][ul]
[li]Some minor bug fixes
[/li][/ul]

[li]Whitechapel
[/li][ul]
[li]Increased EV repair time
[/li][li]Updated spawn locations for some objectives
[/li][li]Changed the EV lift stations to capture areas rather than interacts
[/li][li]Some minor bug fixes
[/li][/ul]

[li]Camden Lock
[/li][ul]
[li]Updated lighting
[/li][li]Continued art & collision passes
[/li][li]See ‘Trainyard’ for further updates
[/li][/ul]

[li]Trainyard
[/li][ul]
[li]Added new Trainyard level containing only the first half of Camden
[/li][li]Added train crash cinematic after destroying the blocker carriage
[/li][li]Added new commander dialogue for both teams
[/li][li]Updated the switch box and gate objective art
[/li][/ul]

[li]Map_06
[/li][ul]
[li]Fixed bug where the Van objective wouldn’t correctly reset
[/li][/ul]

[li]Battersea Plant
[/li][ul]
[li]Updated final bomb plant objective area
[/li][/ul]
[/LIST]
Characters

[ul]
[li]Proxy’s knife replaced with a cricket bat - pending balance changes
[/li][li]Phoenix now has a machine pistol as a primary weapon - instead of an SMG
[/li][li]Aura now has a pistol as a secondary weapon - instead of an MP
[/li][li]Nader now spawns with an extra 6 grenades for her launcher
[/li][li]Conker has been renamed to Thunder
[/li][/ul]
General

[ul]
[li]Post process can now be disabled in shipping builds
[/li][li]Additional polish work on the Sawbonez, Proxy, Arty & Vassili character models & view arms
[/li][li]Added Screwdriver and Blowtorch models as slower/fast alternatives to Pliers
[/li][li]Quick ability keys now also work when the item is pre-equipped
[/li][li]Added pip countdown during last 10 seconds of gameplay
[/li][li]Several animation improvements and bug fixes
[/li][li]Incapped players are now force into a team only spectate mode (disabled on match servers)
[/li][li]Added auto v-says for Need Ammo, Need Revive, Need Health and Cover Me (WIP, V-Say menu not updated with voices yet)
[/li][/ul]
User Interface

[ul]
[li]Players must now select a character before they can spawn in
[/li][li]Reworked character selection in the Limbo & Incap menus
[/li][li]Updated character avatars in all screens
[/li][li]Completely revamped the in-game HUD
[/li][li]Updated the stopwatch game review screens
[/li][li]Completely revamped the spectator UI, behavior and controls
[/li][/ul]
Visual Effects

[ul]
[li]Updated the airstrike explosion effects
[/li][li]Tweaked landmine explosion VFX
[/li][li]Updated C4 light effects
[/li][li]Tweaked first person muzzle flash lighting
[/li][/ul]
Balance

[ul]
[li]Increased the knife melee range by 10%
[/li][li]Completely revamped Skyhammer’s Airstrike behavior
[/li][li]Phoenix’s healing pulse now also triggers a slow heal on himself
[/li][li]The grenade launcher now detonates on large deployables
[/li][li]C4 is once again armed in-hand
[/li][li]Removed additional movement penalty on consecutive jumps - players still land with running speed if they jump while sprinting
[/li][li]Increased weapon spread when jumping
[/li][li]Reduced spread increase rates by 20%
[/li][li]Increased player acceleration by 20%
[/li][/ul]
Known Issues

[ul]
[li] Nader can appear graphically corrupt if selecting her ability with either the quick ability key or the selecting the item slot for her ability.
[/li][/ul]


(attack) #2

the patch is up lets try :smiley:


(Volcano) #3

4gb patch :frowning:
Removed additional movement penalty on consecutive jumps - players still land with running speed if they jump while sprinting

this sounds good


(attack) #4

better than 4mb :slight_smile:


(attack) #5

fells like christmas 1 hour remaining :confused:


(k1ruaa) #6

Sounds so ****ing good. Can’t wait !


(Mustang) #7

I bet Smooth rolled this one again. :tongue:


(Rex) #8

A lot of good things!

(new bug hunt season begins! :cool:)


(Seanza) #9

These changes look awesome! 4 mins left, I will play for a bit then seed for the rest of the evening (unless I play again!)

Mostly curious about the following changes:

  • [li]Added new Trainyard level containing only the first half of Camden[/li][li]Proxy’s knife replaced with a cricket bat - pending balance changes[/li][li]Added new Trainyard level containing only the first half of Camden[/li][li]Incapped players are now force into a team only spectate mode (disabled on match servers)[/li][li]Added new Trainyard level containing only the first half of Camden[/li][li]Completely revamped the in-game HUD[/li][li]Added new Trainyard level containing only the first half of Camden[/li][li]Updated the stopwatch game review screens[/li][li]Added new Trainyard level containing only the first half of Camden[/li][li]Completely revamped Skyhammer’s Airstrike behavior[/li][li]Added new Trainyard level containing only the first half of Camden[/li][li]Removed additional movement penalty on consecutive jumps - players still land with running speed if they jump while sprinting[/li][li]Added new Trainyard level containing only the first half of Camden

And ffs Smooth, stop causing us to download multiple GB of data!

PS. Added new Trainyard level containing only the first half of Camden


(slanir) #10

can’t wait to test this

:stroggbanana:


(Mustang) #11

Everything fall into the “Brilliant, exactly what I was hoping to see” or “Not quite sure, but happy to test” categories, except for this:

[QUOTE=Anti;468957][ul]
[li]C4 is once again armed in-hand[/li][/ul][/QUOTE]

We had this before and it was awful… :(:(:frowning:


(Anti) #12

We may have messed up making the patch which is why it is a 4GB full download, sorry :frowning:

This is what happens when Smooth and Toomic leave us alone to do updates :smiley:


(dirtybomber) #13

Reduced spread increase rates by 20%
Increased player acceleration by 20%

does this mean game has got more dynamic?


(Seiniyta) #14

I’m happy that this week the isp data limit resets :stuck_out_tongue:


(Seanza) #15

[QUOTE=Anti;468969]We may have messed up making the patch which is why it is a 4GB full download, sorry :frowning:

This is what happens when Smooth and Toomic leave us alone to do updates :D[/QUOTE]

Last time it was Smooth who got the blame from jRAD :smiley:


(fubar) #16

Added auto v-says for Need Ammo, Need Revive, Need Health and Cover Me (WIP, V-Say menu not updated with voices yet)

Will there be an option to globally disable vsays client side? (ie et/rtcw’s cg_novoicechats), they… tend to be very annoying, especially on public servers. Especially so if you plan on allowing for customization and people starting to spam their silly thingies. :frowning:


(iwound) #17

Cricket bat awesome. il have some of that.


(Anti) #18

Pretty sure we will add an option like this at some point


(Volcano) #19

Added auto v-says
assuming these don’t work for when enemys are around so the players position isn’t given away


(Samurai.) #20

Oh my… i thought the day would never come. Shame I’m stuck on my laptop till the weekend but can’t wait to test the consecutive jumping on an empty server and the increased player acceleration + reduced spread increase sounds so awesome on paper.