Hi all,
Just wanted to give you a heads up as to what’s coming in the next game update.
We’re not yet in a position to release everything we’ve been working on but we do want to get these specific balance tweaks to you as soon as possible.
We hope to update this Friday afternoon but if we run in to any issues it will need to be delayed until Monday.
Change Log:
[ul]
[li]Added the first pass of pliers proficiency to the characters (using place-holder assets):
[/li][li]Engineers @ 100%
[/li][li]Assault & Fire Support @ 35%
[/li][li]Medics & Recon @ 20%
[/li][/ul]
[ul]
[li]Fixed issue where clients were unable to connect to passworded servers
[/li][li]Fragger (aka Dazzler) & Conker now have pistols as secondary weapons
[/li][li]T-Rat’s primary weapon has been switched out for a faster-firing SMG
[/li][li]Increased the fire-rate of Fragger’s (aka Dazzler) Machine Gun, reducing damage and increasing clip size to compensate
[/li][li]Switched Ammo and AoE Damage ability keys around for Skyhammer, Arty & BBQ
[/li][li]Significant increased player air-control
[/li][/ul]