I was giving some thought to what I would like to see in DB and I thought of an interesting idea that I’ll share with you guys to see what you think, please post your thoughts and constructive criticism!
I was thinking that on the last leg of an objective map it would be fun to have a secondary objective that is optional to winning the map. My idea was to have the secondary objective help with the completion of the map. If assault was stuck in a bottleneck and unable to get the objective down, There could be a second location that could be destroyed/opened/activated.
Whether this be a new route to the objective, say busting down a wall to get a new approach, or destroying a wall to find a hidden cache of weapons/items
The second idea had me very intrigued and I was trying to come up with some good/fun items to find.
For example. On Waterloo you could be stuck on stage #3 and then you’d hear over the radio “Intell found a hidden cache of Mi6 weapons near your location!”
You could plant C-4 at a wall location, bust it down then have access to a mini gun or flamer or a bomb suit (
)
The bomb suit could reduce damage from explosives/small arms fire while also reducing movement speed. Maybe even disabling sprint or making you walk for the duration of the suit.
Anyway, that was my idea. let me know what you guys think. I would love to see this in DB