black model when closerange


(Volcano) #1

randomly dopiwan went all black when close to him and the 2nd shot shows him coloured in from afar. I’m assuming this is caused by dynamic lighting



[2333.37] Log: Log file open, 05/18/13 14:15:26
[2333.37] Log: Dumping BugIt data chart at 2013.05.18-14.15.26 using build 8710 built from changelist 19135
[2333.37] Log: MapName: OBJ_Camden
[2333.37] Log: Description:
[2333.37] Log: BugItGo -654.2949 3818.8728 3056.8101 -1345 29953 0
[2333.37] Log: ?BugLoc=-654.29,3818.87,3056.81?BugRot=-1345,29953,0
[2333.37] Log: —=== GameSpecificData ===—
[2333.37] Log: Log file closed, 05/18/13 14:15:26

[2376.16] Log: Log file open, 05/18/13 14:16:09
[2376.16] Log: Dumping BugIt data chart at 2013.05.18-14.16.09 using build 8710 built from changelist 19135
[2376.16] Log: MapName: OBJ_Camden
[2376.16] Log: Description:
[2376.16] Log: BugItGo -2139.7627 4665.6230 3056.9500 -340 -1926 0
[2376.16] Log: ?BugLoc=-2139.76,4665.62,3056.95?BugRot=-340,-1926,0
[2376.16] Log: —=== GameSpecificData ===—
[2376.16] Log: Log file closed, 05/18/13 14:16:09


(Vahl) #2

do you have dynamic lights off in the settings ?


(Volcano) #3

yes i do 10char


(Vahl) #4

then that’s your problem, at the moment, turning it off also turns off the dynamic component of the main light, which is used to light characters. Core tech is aware of this :slight_smile: