DIRTY BOMB UPDATE: Delayed


(Smooth) #1

Hi all,

We were aiming to push out a new update this week, however due to some outstanding issues we’re going to be holding back the release.

Apologies for the delay on this. We’re very excited about getting this new build into your hands but for now all I can say is that it’ll be ready When It’s Done.


(iwound) #2

would it be possible to see the changelog?


(Smooth) #3

Maybe. I’ll see what I can post :slight_smile:

Here you go. It doesn’t include everything :wink: but it’s a start.

London Bridge

[ul]
[li]Updated player collision pass
[/li][li]Tweaked foliage throughout the level
[/li][li]Added cumulative time to objective mode
[/li][/ul]
Waterloo Terminus

[ul]
[li]Updated collision pass
[/li][li]Tweaked atmosphere / fog settings
[/li][/ul]
Whitechapel

[ul]
[li]Tweaked atmosphere / fog settings
[/li][/ul]
Camden

[ul]
[li]Continued gameplay iteration and tweaks
[/li][li]Continued art integration & polish pass
[/li][li]Added cumulative time to objective mode
[/li][/ul]
Canary Wharf

[ul]
[li]Continued gameplay iteration and tweaks
[/li][/ul]
All Levels

[ul]
[li]Added and updated many ambient envionmental VFX
[/li][li]Increased spawn times in Stopwatch mode
[/li][li]Fixed several objective notification issues
[/li][/ul]
User Interface

[ul]
[li]Fixed issue displaying incorrect class icon in scoreboard
[/li][li]Revive stat on scoreboard now displayed revives given rather than recieved
[/li][li]Added several new options to the menus
[/li][li]Added dot size and transparency options to crosshair customization
[/li][li]Fixed items showing up as friendly players on the minimap
[/li][li]Disabled Health and Class info for enemy IFFs
[/li][/ul]
General

[ul]
[li]Improved and polished many animations, fixing several bugs along the way
[/li][li]Updated several explosion VFX
[/li][li]Updated postprocess screen effects
[/li][li]Tweaked blood impact effects
[/li][li]Players now instantly pickup a medpack if standing on it while damage
[/li][li]Increased account level cap to 60
[/li][li]No longer have to remain looking at C4 or PDA objectives to continue interactions
[/li][li]Fully dead (‘gibbed’) players no longer have bullet collision
[/li][li]Friendly fire rules now apply correctly to deployables
[/li][li]Incapped players with low ammo no longer show up for Fire Support characters
[/li][li]Improved deployable placement behaviour
[/li][li]Improved revives, less likely to get stuck in geometry
[/li][/ul]
Balance

[ul]
[li]Tweaked the behaviour of heartbeat sensors (Emits a much larger, shorter 3s pulse that detects enemies)
[/li][li]Increased Mounted Gun damage and made them invulnerable
[/li][li]Reduced sniper scope spotting duration to 3s
[/li][li]Various weapon tweaks that you’ll have to test out
[/li][/ul]


(Volcano) #4

//youtu.be/4Ru8DMW-grY


(iwound) #5

Your objective: steal the documents (or ask nicely) and return them to this transmitter thread.
you may not use your weapons. you can punch anyone who gets in your way.
you have 20 mins. go.

and cheers.:slight_smile:


(RasteRayzeR) #6

Arf, this is radar all over again xD


(OwNLY) #7

But i wanna play NOW!

//youtu.be/tFpaxm7c7Ms


(Breo) #8

:Oh no, I wanna skip the playtest for the current build :D:tongue:


(rand0m) #9

Newest patch info:

Old game scrapped, enemy terrority upgraded to 2013 graphics and gameplay using idtech 5 engine, enjoy.


(scre4m.) #10

[QUOTE=rand0m;446760]Newest patch info:

Old game scrapped, enemy terrority upgraded to 2013 graphics and gameplay using idtech 5 engine, enjoy.[/QUOTE]
download link pls?


(Runeforce) #11

News of the day: no news today :slight_smile: a rarity! Instead we will transmit live from the royal house where her majesty is getting her toenails done. Top Entertainment!


(Breo) #12

Is the bug that you can see the shoulder lights from all the players also fixed in the next build?


(Ashog) #13

Nnnice, finally, a dot size setting! <3


(OwNLY) #14

Can´t wait to test the update :wink:
Would love to see a normal static crosshair instead of dot options,
but again, better than nothing.

The rest looks very promising :smiley:

//youtu.be/1pm4fQRl72k


(Mustang) #15

Are the ragdoll physics fixes coming this patch?

Also if the max level got increased I take it the XP reset bug is fixed also?


(OwNLY) #16

sooo, where is my update?


(Smooth) #17

Soon enough.

:wink:


(Ashog) #18

Did he say soon enough? :stroggtapir:

As soon as it’s before the 28th May match, then it’s enuff :smiley:


(OwNLY) #19

[QUOTE=Smooth;447954]Soon enough.
[/QUOTE]


(Rex) #20

As if you would die… Most just play only on the first patch day once and then wait for the next one again.