TDM Victoria Map Flaws


(rapid_shot) #1

Found some map flaws on the TDM Victoria map. I didn’t try these on the Objective version, but some of these might also apply there. Also I didn’t see a level specific victoria in the prefix.

  1. If you jump on the suitcases then the crate, you can get stuck between the wall and the crate.

[0735.68] Log: Log file open, 03/17/13 01:51:24
[0735.68] Log: Dumping BugIt data chart at 2013.03.17-01.51.24 using build 8710 built from changelist 17437
[0735.68] Log: MapName: TDM_Victoria
[0735.68] Log: Description: 
[0735.68] Log: BugItGo 1971.9021 2584.2900 2020.0264 -7555 -28015 0
[0735.68] Log: ?BugLoc=1971.90,2584.29,2020.03?BugRot=-7555,-28015,0
[0735.68] Log:  ---=== GameSpecificData ===--- 
[0735.68] Log: Log file closed, 03/17/13 01:51:24
  1. There is some bad Z-fighting behind the glass of each of these shops.

[1101.31] Log: Log file open, 03/17/13 01:57:29
[1101.31] Log: Dumping BugIt data chart at 2013.03.17-01.57.29 using build 8710 built from changelist 17437
[1101.31] Log: MapName: TDM_Victoria
[1101.31] Log: Description: 
[1101.31] Log: BugItGo 73.8206 1379.1656 1840.9500 -1761 -4219 0
[1101.31] Log: ?BugLoc=73.82,1379.17,1840.95?BugRot=-1761,-4219,0
[1101.31] Log:  ---=== GameSpecificData ===--- 
[1101.31] Log: Log file closed, 03/17/13 01:57:29
  1. All along this building there are parts of the brick that you can walk through out of the map. On this first one you can jump on the van to the right (off screen), onto the bus stop, onto the sign, and onto the window ledge. Then you can go to either side and fall out of the map. You can also just walk through on the left side. And you can jump on the trash can and get out on the right side.

[1582.51] Log: Log file open, 03/17/13 02:05:30
[1582.51] Log: Dumping BugIt data chart at 2013.03.17-02.05.30 using build 8710 built from changelist 17437
[1582.51] Log: MapName: TDM_Victoria
[1582.51] Log: Description: 
[1582.51] Log: BugItGo 1111.7646 1767.8611 1832.9500 1443 16873 0
[1582.51] Log: ?BugLoc=1111.76,1767.86,1832.95?BugRot=1443,16873,0
[1582.51] Log:  ---=== GameSpecificData ===--- 
[1582.51] Log: Log file closed, 03/17/13 02:05:30
  1. Same as above, jump on either railing and crouch / walk into brick.

[1641.52] Log: Log file open, 03/17/13 02:06:29
[1641.52] Log: Dumping BugIt data chart at 2013.03.17-02.06.29 using build 8710 built from changelist 17437
[1641.52] Log: MapName: TDM_Victoria
[1641.52] Log: Description: 
[1641.52] Log: BugItGo 79.9272 1956.7657 1832.9500 -1509 10451 0
[1641.52] Log: ?BugLoc=79.93,1956.77,1832.95?BugRot=-1509,10451,0
[1641.52] Log:  ---=== GameSpecificData ===--- 
[1641.52] Log: Log file closed, 03/17/13 02:06:29
  1. Same as above^

[1694.49] Log: Log file open, 03/17/13 02:07:22
[1694.49] Log: Dumping BugIt data chart at 2013.03.17-02.07.22 using build 8710 built from changelist 17437
[1694.49] Log: MapName: TDM_Victoria
[1694.49] Log: Description: 
[1694.49] Log: BugItGo -585.4865 1936.2457 1894.9784 -3430 13253 0
[1694.49] Log: ?BugLoc=-585.49,1936.25,1894.98?BugRot=-3430,13253,0
[1694.49] Log:  ---=== GameSpecificData ===--- 
[1694.49] Log: Log file closed, 03/17/13 02:07:22

(rapid_shot) #2
  1. This train route sign isn’t connected to the wall.

[2082.15] Log: Log file open, 03/17/13 02:13:50
[2082.15] Log: Dumping BugIt data chart at 2013.03.17-02.13.50 using build 8710 built from changelist 17437
[2082.15] Log: MapName: TDM_Victoria
[2082.15] Log: Description: 
[2082.15] Log: BugItGo -1008.0710 2688.3499 1840.9500 14435 13877 0
[2082.15] Log: ?BugLoc=-1008.07,2688.35,1840.95?BugRot=14435,13877,0
[2082.15] Log:  ---=== GameSpecificData ===--- 
[2082.15] Log: Log file closed, 03/17/13 02:13:50
  1. You can jump right through the curtain here and access the part of the map blocked off for the TDM version. Many issues ensue on the other side but this was the only way over there that I found so far.


[2358.49] Log: Log file open, 03/17/13 02:18:26
[2358.49] Log: Dumping BugIt data chart at 2013.03.17-02.18.26 using build 8710 built from changelist 17437
[2358.49] Log: MapName: TDM_Victoria
[2358.49] Log: Description: 
[2358.49] Log: BugItGo 267.9991 4999.5005 2095.9675 -355 25229 0
[2358.49] Log: ?BugLoc=268.00,4999.50,2095.97?BugRot=-355,25229,0
[2358.49] Log:  ---=== GameSpecificData ===--- 
[2358.49] Log: Log file closed, 03/17/13 02:18:26
  1. Because of this closed off section, the wall runs right into the bench here. Also, the texture used to block this wall off is a slightly different color than the rest of the wall. I think it was a little darker.

[2425.30] Log: Log file open, 03/17/13 02:19:33
[2425.30] Log: Dumping BugIt data chart at 2013.03.17-02.19.33 using build 8710 built from changelist 17437
[2425.30] Log: MapName: TDM_Victoria
[2425.30] Log: Description: 
[2425.30] Log: BugItGo 1406.2792 4918.6743 2096.1499 -3016 3938 0
[2425.30] Log: ?BugLoc=1406.28,4918.67,2096.15?BugRot=-3016,3938,0
[2425.30] Log:  ---=== GameSpecificData ===--- 
[2425.30] Log: Log file closed, 03/17/13 02:19:33