Hi all,
We have just released the latest update with the following changes:
Changelist
Levels
[ul]
[li]Updated objective time values for Waterloo Terminus
[/li][li]Updated lighting on London Bridge, Waterloo Terminus & Whitechapel
[/li][li]Continued art pass on Whitechapel
[/li][li]Updated geometry & collision on Whitechapel
[/li][li]Reduced defenders spawn time on Whitechapel
[/li][li]More tweaks to the Camden Lock level
[/li][li]Updated bushes and foliage in Camden Lock
[/li][/ul]
General:
[ul]
[li]Fire Support Character “Skyhammer” has been replaced with CJ “Arty” Weng
[/li][li]Improvements to Death Ghosts system
[/li][li]Added Quick Ability functionality to remaining classes
[/li][li]Added Quick Ability binding to controls menu
[/li][li]Improved Quick Ability usage in edge case scenarios
[/li][li]Overtime earlier in the level no longer eats into cumulative objective time
[/li][li]Overtime now only triggers for escort mission if the vehicle is continually moving
[/li][li]Minor improvements to end game review screen
[/li][li]Updated functionality and appearance of minimap/command map
[/li][li]Added knife impact VFX
[/li][li]Added VFX to radiation pumps
[/li][li]Various animation improvements and fixes
[/li][li]Increased level cap by 10 to a total of one million XP
[/li][li]Fixed some memory leaks
[/li][li]Fixed some issues with spectator mode
[/li][li]Recon character “Vassilli” now also regens to 100hp like everyone else
[/li][li]Fixed turret cooldown exploit
[/li][li]Updated movement code to reduce juddering when moving up slopes
[/li][li]Updated character names in Limbo Menu
[/li][li]Drastically increased the time before players will time out in a server, potential fix for http://forums.warchest.com/showthread.php/34457-Server-connection-was-lost
[/li][/ul]
Balance
[ul]
[li]Reduced knife damage
[/li][li]Reduced bounciness of grenades
[/li][li]Adjusted rate of fire & damage on many weapons
[/li][li]Adjusted spread & recoil on many weapons
[/li][li]Adjusted ammo counts on some weapons
[/li][li]Reduced ammo dropped by corpses to 50% of a magazine
[/li][li]Ammo Packs now supply full ammo instead of 1 magazine
[/li][li]Turrets now have a slightly easier to hit collision box
[/li][li]Turrets & Sensors can now be easily destroyed with the knife
[/li][/ul]