So I’ve made another observation about melee weapons.
There are some melee weapons that do full damage when the unit is in cover. And some that do half (or decreased) damage.
Is there a reason for this?
I’ve attached two screen shots.
1st - Juan with sledge hammer showing that he will hit Dave for 45pts of dmg (50% of weapon strength)
2nd - Gus with Persuader showing that he will hit Dave for 60pts of dmg (100% of weapon strength)