Deathghost lag


(Violator) #1

I know this has been mentioned before but there is a lot of lag between shooter and victim going on, making dodging snipers particularly difficult when you think you have got to cover:








Note this seems to work both ways, but tends to happen more from higher ping players.


(DarkangelUK) #2

Apparently deathghosts are in their infancy just now and shouldn’t be used to pinpoint lag and delays.


(Violator) #3

I knew that, but its interesting that the ghost actually shows quite a bit before the actual event, except for the last two shots which are very odd even without the ghost.