brink has stop working , im new here please help


(crous) #1

log file ‘CrashOnBoot_Firebolt5499_2012.12.30_18.47.58.lo g’ opened on 2012-12-30, 18:47:58
Client
si_version: Brink 1.0.23692.48133 win-x86 Nov 23 2011 12:55:20
g_version:
Unknown command ‘path’
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded pak004.sdpk2
Loaded pak005.sdpk2
Loaded pak006.sdpk2
Loaded pak007.sdpk2
Loaded pak008.sdpk2
Loaded pak009.sdpk2
Loaded zzzdlcenglish000.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Loaded zzzenglish004.sdpk2
Loaded zzzenglish005.sdpk2
Loaded zzzenglish006.sdpk2
Loaded zzzenglish007.sdpk2
Current search path:
C:\Program Files\Steam\userdata\85633145\22350\local/base
C:\Users\Ryno\AppData\Local\Splash Damage\Brink/base
C:\Program Files\Steam\steamapps\common\BRINK/base
zzzenglish007.sdpk2
zzzenglish006.sdpk2
zzzenglish005.sdpk2
zzzenglish004.sdpk2
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
zzzdlcenglish000.sdpk2
pak009.sdpk2
pak008.sdpk2
pak007.sdpk2
pak006.sdpk2
pak005.sdpk2
pak004.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.

Loaded 3783 manifest elements in 14 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.23692.48133 win-x86 Nov 23 2011 12:55:20
execing ‘brinkconfig.cfg’
r_multiSamples is read only.
couldn’t exec ‘autoexec.cfg’
Vendor: 10DE Device: 1244
2666 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
2 logical cores
2 physical cores
HT disabled in hardware
3584 MB System Memory
1024 MB Video Memory
Initializing performance queries
Winsock Initialized
Found interface: {E426E80D-DD9C-4D32-82E7-3084DDA77E05} Bluetooth PAN Network Adapter - 0.0.0.0 NULL ip - skipped
Found interface: {BDB59FA1-60CE-4A76-B6C6-794464742722} Atheros AR5005GS Wireless Network Adapter - 192.168.1.100/255.255.255.0
Sys_InitNetworking: adding loopback interface
— Loading sequence: init —
sound index file ‘generated/preload/sound/pc/english/init.soundpreload’ is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
…calling LoadLibrary( ‘wtsapi32.dll’ ): succeeded
…initializing Windows Terminal Server API
…registered window class
…registered fake window class
…calling LoadLibrary( ‘opengl32’ ): succeeded
…initializing QGL
…using WGL_ARB_create_context_profile
…using WGL_ARB_multisample
…using WGL_EXT_framebuffer_sRGB
----- R_InitOpenGL -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 550 Ti/PCIe/SSE2
GL_VERSION: 4.3.0
Vendor: 10DE Device: 1244
…using GL_ARB_multitexture
…using GL_ARB_texture_cube_map
…using GL_ARB_texture_non_power_of_two
…using GL_ARB_texture_compression
…using GL_EXT_texture_compression_s3tc
…using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
…using GL_1.4_texture_lod_bias
…using GL_EXT_texture3D
X…GL_EXT_texture_rectangle not found
…using GL_ARB_texture_rectangle
…using GL_EXT_stencil_wrap
…using GL_ARB_vertex_buffer_object
…using GL_ARB_vertex_program
…using GL_ARB_fragment_program
…using GL_EXT_depth_bounds_test
…using GL_ARB_point_sprite
…using GL_ARB_occlusion_query
…using GL_ARB_framebuffer_object
…using GL_EXT_packed_depth_stencil
…using GL_EXT_blend_minmax
…using GL_ARB_multisample
…using GL_ARB_shader_objects
…using GL_ARB_vertex_shader
…using GL_ARB_fragment_shader
…using GL_ARB_shadow
…using GL_EXT_gpu_program_parameters
…using GL_ARB_draw_buffers
X…GL_GREMEDY_string_marker not found
…using GL_EXT_texture_compression_latc
…using GL_EXT_texture_sRGB
…using GL_ARB_pixel_buffer_object
…using GL_NV_float_buffer
…using GL_ARB_texture_rg
…using GL_ARB_half_float_vertex
…using GL_ARB_sampler_objects
…using GL_NV_vertex_buffer_unified_memory
…using GL_NV_shader_buffer_load
…using GL_ARB_sync
…using GL_ARB_timer_query
X…GL_ARB_tesselation_shader not found
…using GL_ARB_debug_output
----- Initializing Sound System Stage 1 ------
…initializing XAudio2
WARNING: sdAudioDevice_XAudio2::Init() failed because hw->GetXAudio()->CreateMasteringVoice() did not return S_OK, instead -2004287478
…Succeeded
2 Sound Playback Devices Found:
…Speakers (SRS Audio Sandbox (WDM))
…Speakers (High Definition Audio Device)
2 Sound Capture Devices Found:
…Speakers (SRS Audio Sandbox (WDM))
…Speakers (High Definition Audio Device)
----- Sound System Stage 1 Initialized -----
WARNING: could not preload movie file video/assets/pubdevlegal_splash.bik
Brink using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
----- Initializing Decls -----
Build is packaged - decl_useBinaryCache is read-only
Loaded generated/decl2/base/system_dep.declb 2036 entries in 13 ms
base/table: binary database of 66 entries (13.43Kb) loaded in 1 ms
base/material: binary database of 3526 entries (780.78Kb) loaded in 34 ms
base/skin: binary database of 193 entries (15.94Kb) loaded in 1 ms
base/soundclass: binary database of 42 entries (5.34Kb) loaded in 0 ms
base/sound: binary database of 1962 entries (453.13Kb) loaded in 16 ms
base/soundfx: binary database of 22 entries (8.26Kb) loaded in 0 ms
base/soundmixer: binary database of 49 entries (9.37Kb) loaded in 0 ms
base/reverb: binary database of 33 entries (6.30Kb) loaded in 0 ms
base/movie: binary database of 16 entries (3.24Kb) loaded in 0 ms
base/particleSystem: binary database of 287 entries (373.80Kb) loaded in 6 ms
base/articulatedFigure: binary database of 1 entries (3.18Kb) loaded in 0 ms
base/atmosphere: binary database of 30 entries (33.30Kb) loaded in 0 ms
base/ambientCubeMap: binary database of 41 entries (49.50Kb) loaded in 1 ms
base/decal: binary database of 9 entries (3.21Kb) loaded in 0 ms
base/surfaceType: binary database of 16 entries (2.24Kb) loaded in 0 ms
base/renderProgram: binary database of 192 entries (367.97Kb) loaded in 4 ms
base/renderBinding: binary database of 272 entries (19.74Kb) loaded in 2 ms
base/locString: binary database of 4199 entries (349.58Kb) loaded in 28 ms
base/model: binary database of 248 entries (736.29Kb) loaded in 9 ms
base/postProcess: binary database of 61 entries (18.41Kb) loaded in 1 ms
base/animManager: binary database of 2 entries (5.18Kb) loaded in 0 ms
decl folders scanned and loaded in 8 ms

------- Initializing renderSystem --------
Precaching renderBinding…
Precached renderBinding in 2 ms
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestorefraction
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestorefraction
renderSystem initialized.


(zenstar) #2

Have you tried the usual:
update graphics card drivers
delete local content and reinstall from steam

What changed between it working and not working?


(Mustang) #3

Perhaps try re-installing or if that doesn’t work try launching without your sound card installed.


(Crispy) #4

Can’t really say much without a DxDiag.