Some things I noticed during todays play:
In TF2, the cart can only move if your team is around but no enemy. In ETQW this wasn’t the case, but in ETQW you could spam the MCP to 0 health really quickly if you had the vehicles/turrets. Here in DB you can’t do that, so I think it might be worth experimenting with the above feature. If the EV is repaired close to the objective, there’s no way to kill it before it gets there, other than killing everyone. Not sure what I’d prefer myself, just putting it out there.
Also, it’d be really good if the HUD (preferably right on the map progress bar), there would be a clear indication of wether the EV is repaired or not, and wether it’s moving or not. Unless it’s already there and I’m just blind .