TDM Waterloo Terminus Gameplay


(stealth6) #1

Without further ado let’s get the ball rolling.

It would be cool if you could make this jump. Atm I think you jump just a tiny bit too low to make it.



[0580.75] Log: Log file open, 12/01/12 01:34:15
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[0580.75] Log: MapName: TDM_Victoria
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[0580.75] Log: BugItGo -465.9141 3764.1072 1873.3239 -1488 -27955 0
[0580.75] Log: ?BugLoc=-465.91,3764.11,1873.32?BugRot=-1488,-27955,0
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[0580.75] Log: Log file closed, 12/01/12 01:34:15

In this screenshot you can see the quickest way I’ve found to get on the ledge (might not be intended, but provides for some interesting routes)



[0616.77] Log: Log file open, 12/01/12 01:34:51
[0616.77] Log: Dumping BugIt data chart at 2012.12.01-01.34.51 using build 8710 built from changelist 14137
[0616.77] Log: MapName: TDM_Victoria
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[0616.77] Log: BugItGo 3.4046 3679.5466 1909.0192 -1852 -12373 0
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[0616.77] Log: Log file closed, 12/01/12 01:34:51

Routes like these. (You can’t run around that corner or you fall off, you need to jump just before the corner and then jump through the window)


Would be great if the ledge in the highlighted area in this screenshot was clipped then you could get onto the platform behind it with the same method as above. (You can get onto the platform another way, but it involves crouching a long distance)