LondonBridge - bugs


(stealth6) #1

Misaligned? clip allowing you to see through the wall



[0561.19] Log: Log file open, 11/23/12 16:25:46
[0561.19] Log: Dumping BugIt data chart at 2012.11.23-16.25.46 using build 8710 built from changelist 13801
[0561.19] Log: MapName: OBJ_LondonBridge
[0561.19] Log: Description:*
[0561.19] Log: BugItGo -2801.4485 -3884.1934 240.2758 -1728 30514 0
[0561.19] Log: ?BugLoc=-2801.45,-3884.19,240.28?BugRot=-1728,30514,0
[0561.19] Log: *---=== GameSpecificData ===---*
[0561.19] Log: Log file closed, 11/23/12 16:25:46

Roof not clipped so when you jump you can see through the wall



[0978.94] Log: Log file open, 11/23/12 16:32:44
[0978.94] Log: Dumping BugIt data chart at 2012.11.23-16.32.44 using build 8710 built from changelist 13801
[0978.94] Log: MapName: OBJ_LondonBridge
[0978.94] Log: Description:*
[0978.94] Log: BugItGo 816.0131 -817.6597 431.6317 -3638 19462 0
[0978.94] Log: ?BugLoc=816.01,-817.66,431.63?BugRot=-3638,19462,0
[0978.94] Log: *---=== GameSpecificData ===---*
[0978.94] Log: Log file closed, 11/23/12 16:32:44

Prop not clipped



[0545.55] Log: Log file open, 11/23/12 16:44:54
[0545.55] Log: Dumping BugIt data chart at 2012.11.23-16.44.54 using build 8710 built from changelist 13801
[0545.55] Log: MapName: OBJ_LondonBridge
[0545.55] Log: Description:*
[0545.55] Log: BugItGo -4999.1035 921.8268 0.3164 -1970 -13900 0
[0545.55] Log: ?BugLoc=-4999.10,921.83,0.32?BugRot=-1970,-13900,0
[0545.55] Log: *---=== GameSpecificData ===---*
[0545.55] Log: Log file closed, 11/23/12 16:44:54

I’m stuck between some garbage bags



[0743.26] Log: Log file open, 11/23/12 16:48:12
[0743.26] Log: Dumping BugIt data chart at 2012.11.23-16.48.12 using build 8710 built from changelist 13801
[0743.26] Log: MapName: OBJ_LondonBridge
[0743.26] Log: Description:*
[0743.26] Log: BugItGo -2058.1777 3007.2820 -38.1505 -5620 19282 0
[0743.26] Log: ?BugLoc=-2058.18,3007.28,-38.15?BugRot=-5620,19282,0
[0743.26] Log: *---=== GameSpecificData ===---*
[0743.26] Log: Log file closed, 11/23/12 16:48:12

Stuck again



[0899.97] Log: Log file open, 11/23/12 16:50:48
[0899.97] Log: Dumping BugIt data chart at 2012.11.23-16.50.48 using build 8710 built from changelist 13801
[0899.97] Log: MapName: OBJ_LondonBridge
[0899.97] Log: Description: 
[0899.97] Log: BugItGo -1552.0400 3379.6428 -0.2767 -2760 30022 0
[0899.97] Log: ?BugLoc=-1552.04,3379.64,-0.28?BugRot=-2760,30022,0
[0899.97] Log:  ---=== GameSpecificData ===--- 
[0899.97] Log: Log file closed, 11/23/12 16:50:48


(stealth6) #2

Not clipped stair railing



[1217.50] Log: Log file open, 11/23/12 16:56:06
[1217.50] Log: Dumping BugIt data chart at 2012.11.23-16.56.06 using build 8710 built from changelist 13801
[1217.50] Log: MapName: OBJ_LondonBridge
[1217.50] Log: Description:*
[1217.50] Log: BugItGo 320.0229 2729.3027 124.7292 -2421 18078 0
[1217.50] Log: ?BugLoc=320.02,2729.30,124.73?BugRot=-2421,18078,0
[1217.50] Log: *---=== GameSpecificData ===---*
[1217.50] Log: Log file closed, 11/23/12 16:56:06

Not clipped window sills allowing you to see through the wall



[1465.64] Log: Log file open, 11/23/12 17:00:14
[1465.64] Log: Dumping BugIt data chart at 2012.11.23-17.00.14 using build 8710 built from changelist 13801
[1465.64] Log: MapName: OBJ_LondonBridge
[1465.64] Log: Description:*
[1465.64] Log: BugItGo 2128.0520 222.0478 64.1500 -1821 -30566 0
[1465.64] Log: ?BugLoc=2128.05,222.05,64.15?BugRot=-1821,-30566,0
[1465.64] Log: *---=== GameSpecificData ===---*
[1465.64] Log: Log file closed, 11/23/12 17:00:14


(SockDog) #3

You get caught on this curb and can’t move forwards.



[0721.60] Log: Log file open, 11/28/12 09:28:05
[0721.60] Log: Dumping BugIt data chart at 2012.11.28-09.28.05 using build 8710 built from changelist 13988
[0721.60] Log: MapName: OBJ_LondonBridge
[0721.60] Log: Description:
[0721.60] Log: BugItGo -4812.2124 -2841.6921 166.6079 -8299 8641 0
[0721.60] Log: ?BugLoc=-4812.21,-2841.69,166.61?BugRot=-8299,8641,0
[0721.60] Log: —=== GameSpecificData ===—
[0721.60] Log: Log file closed, 11/28/12 09:28:05

You can see through this part of the wall



[0752.22] Log: Log file open, 11/28/12 09:28:35
[0752.22] Log: Dumping BugIt data chart at 2012.11.28-09.28.35 using build 8710 built from changelist 13988
[0752.22] Log: MapName: OBJ_LondonBridge
[0752.22] Log: Description:
[0752.22] Log: BugItGo -4220.1162 -4060.0813 216.5338 -1320 -2631 0
[0752.22] Log: ?BugLoc=-4220.12,-4060.08,216.53?BugRot=-1320,-2631,0
[0752.22] Log: —=== GameSpecificData ===—
[0752.22] Log: Log file closed, 11/28/12 09:28:35

See through here too



[1890.06] Log: Log file open, 11/28/12 09:47:33
[1890.06] Log: Dumping BugIt data chart at 2012.11.28-09.47.33 using build 8710 built from changelist 13988
[1890.06] Log: MapName: OBJ_LondonBridge
[1890.06] Log: Description:
[1890.06] Log: BugItGo -367.9066 -4734.8569 361.1737 -3203 26914 0
[1890.06] Log: ?BugLoc=-367.91,-4734.86,361.17?BugRot=-3203,26914,0
[1890.06] Log: —=== GameSpecificData ===—
[1890.06] Log: Log file closed, 11/28/12 09:47:33

Wall fixture not placed against wall



[2500.15] Log: Log file open, 11/28/12 09:57:43
[2500.15] Log: Dumping BugIt data chart at 2012.11.28-09.57.43 using build 8710 built from changelist 13988
[2500.15] Log: MapName: OBJ_LondonBridge
[2500.15] Log: Description:
[2500.15] Log: BugItGo -4400.7344 -1042.4833 75.6959 1024 23480 0
[2500.15] Log: ?BugLoc=-4400.73,-1042.48,75.70?BugRot=1024,23480,0
[2500.15] Log: —=== GameSpecificData ===—
[2500.15] Log: Log file closed, 11/28/12 09:57:43

You can jump on top of rubbish against this wall and look over it to a unfinished map area.



[2599.97] Log: Log file open, 11/28/12 09:59:23
[2599.97] Log: Dumping BugIt data chart at 2012.11.28-09.59.23 using build 8710 built from changelist 13988
[2599.97] Log: MapName: OBJ_LondonBridge
[2599.97] Log: Description:
[2599.97] Log: BugItGo -2851.4751 3175.9895 98.7314 -3876 21227 0
[2599.97] Log: ?BugLoc=-2851.48,3175.99,98.73?BugRot=-3876,21227,0
[2599.97] Log: —=== GameSpecificData ===—
[2599.97] Log: Log file closed, 11/28/12 09:59:23


(SockDog) #4

You get can get hitched/stuck on this wood when leaving the building




[3248.43] Log: Log file open, 11/28/12 10:10:11
[3248.43] Log: Dumping BugIt data chart at 2012.11.28-10.10.11 using build 8710 built from changelist 13988
[3248.43] Log: MapName: OBJ_LondonBridge
[3248.43] Log: Description:
[3248.43] Log: BugItGo -1744.6221 2573.0886 -47.8593 -13656 -15381 0
[3248.43] Log: ?BugLoc=-1744.62,2573.09,-47.86?BugRot=-13656,-15381,0
[3248.43] Log: —=== GameSpecificData ===—
[3248.43] Log: Log file closed, 11/28/12 10:10:11

Gap in models that lets you see inside of building



[3278.77] Log: Log file open, 11/28/12 10:10:42
[3278.77] Log: Dumping BugIt data chart at 2012.11.28-10.10.42 using build 8710 built from changelist 13988
[3278.77] Log: MapName: OBJ_LondonBridge
[3278.77] Log: Description:
[3278.77] Log: BugItGo -1296.7590 1232.2122 -31.8500 -1436 -15386 0
[3278.77] Log: ?BugLoc=-1296.76,1232.21,-31.85?BugRot=-1436,-15386,0
[3278.77] Log: —=== GameSpecificData ===—
[3278.77] Log: Log file closed, 11/28/12 10:10:42

Misaligned lighting effect



[3339.89] Log: Log file open, 11/28/12 10:11:43
[3339.89] Log: Dumping BugIt data chart at 2012.11.28-10.11.43 using build 8710 built from changelist 13988
[3339.89] Log: MapName: OBJ_LondonBridge
[3339.89] Log: Description:
[3339.89] Log: BugItGo -1077.3297 571.6407 -141.2388 3928 -216 0
[3339.89] Log: ?BugLoc=-1077.33,571.64,-141.24?BugRot=3928,-216,0
[3339.89] Log: —=== GameSpecificData ===—
[3339.89] Log: Log file closed, 11/28/12 10:11:43

You can get behind this counter and not get out



[3540.01] Log: Log file open, 11/28/12 10:15:03
[3540.01] Log: Dumping BugIt data chart at 2012.11.28-10.15.03 using build 8710 built from changelist 13988
[3540.01] Log: MapName: OBJ_LondonBridge
[3540.01] Log: Description:
[3540.01] Log: BugItGo 1999.9200 -1243.2993 112.1500 -962 13917 0
[3540.01] Log: ?BugLoc=1999.92,-1243.30,112.15?BugRot=-962,13917,0
[3540.01] Log: —=== GameSpecificData ===—
[3540.01] Log: Log file closed, 11/28/12 10:15:03


(INF3RN0) #5


[0629.43] Log: Log file open, 11/28/12 08:50:32
[0629.43] Log: Dumping BugIt data chart at 2012.11.28-08.50.32 using build 8710 built from changelist 14137
[0629.43] Log: MapName: OBJ_LondonBridge
[0629.43] Log: Description:
[0629.43] Log: BugItGo -2228.2148 -3830.9902 689.0227 -5887 -31660 0
[0629.43] Log: ?BugLoc=-2228.21,-3830.99,689.02?BugRot=-5887,-31660,0
[0629.43] Log: —=== GameSpecificData ===—
[0629.43] Log: Log file closed, 11/28/12 08:50:32


(murka) #6

The above place was reached by jumping from the bridge, if that needs clearing up. Can go behind some walls and eventually drop below map, tho i do see a killer has been added to avoid infinite falling.


(SinDonor) #7

Garbage bags were disappearing and reappearing when I walked back and forth in this spot.


[2142.26] Log: Log file open, 12/09/12 14:26:27
[2142.26] Log: Dumping BugIt data chart at 2012.12.09-14.26.27 using build 8710 built from changelist 14137
[2142.26] Log: MapName: OBJ_LondonBridge
[2142.26] Log: Description: 
[2142.26] Log: BugItGo -3936.6594 -2815.5293 189.1450 -598 -32040 0
[2142.26] Log: ?BugLoc=-3936.66,-2815.53,189.14?BugRot=-598,-32040,0
[2142.26] Log:  ---=== GameSpecificData ===--- 
[2142.26] Log: Log file closed, 12/09/12 14:26:27

Door/floor joint had a thin flickering white line here:


[2769.57] Log: Log file open, 12/09/12 14:36:54
[2769.57] Log: Dumping BugIt data chart at 2012.12.09-14.36.54 using build 8710 built from changelist 14137
[2769.57] Log: MapName: OBJ_LondonBridge
[2769.57] Log: Description: 
[2769.57] Log: BugItGo 2800.1157 2614.4097 -83.6000 -849 32230 0
[2769.57] Log: ?BugLoc=2800.12,2614.41,-83.60?BugRot=-849,32230,0
[2769.57] Log:  ---=== GameSpecificData ===--- 
[2769.57] Log: Log file closed, 12/09/12 14:36:54

Overlapping textures here:


[3397.67] Log: Log file open, 12/09/12 14:47:23
[3397.67] Log: Dumping BugIt data chart at 2012.12.09-14.47.23 using build 8710 built from changelist 14137
[3397.67] Log: MapName: OBJ_LondonBridge
[3397.67] Log: Description: 
[3397.67] Log: BugItGo -2744.9475 -2708.3037 211.2039 2041 -21106 0
[3397.67] Log: ?BugLoc=-2744.95,-2708.30,211.20?BugRot=2041,-21106,0
[3397.67] Log:  ---=== GameSpecificData ===--- 
[3397.67] Log: Log file closed, 12/09/12 14:47:23

Overlapping textures again here:


[3566.86] Log: Log file open, 12/09/12 14:50:12
[3566.86] Log: Dumping BugIt data chart at 2012.12.09-14.50.12 using build 8710 built from changelist 14137
[3566.86] Log: MapName: OBJ_LondonBridge
[3566.86] Log: Description: 
[3566.86] Log: BugItGo 5.3853 -1609.8997 133.7781 1440 14080 0
[3566.86] Log: ?BugLoc=5.39,-1609.90,133.78?BugRot=1440,14080,0
[3566.86] Log:  ---=== GameSpecificData ===--- 
[3566.86] Log: Log file closed, 12/09/12 14:50:12

Metal bullet holes and sounds are occurring in these “plastic” garbage dumpster lids. Unless futuristic garbage dumpster lids in England are made of some sort of metal polymer hybrid material. If so, then disregard:


[0259.46] Log: Log file open, 12/09/12 18:47:25
[0259.46] Log: Dumping BugIt data chart at 2012.12.09-18.47.25 using build 8710 built from changelist 14137
[0259.46] Log: MapName: OBJ_LondonBridge
[0259.46] Log: Description: 
[0259.46] Log: BugItGo -6240.9795 -2835.9998 232.5196 -8049 -27336 0
[0259.46] Log: ?BugLoc=-6240.98,-2836.00,232.52?BugRot=-8049,-27336,0
[0259.46] Log:  ---=== GameSpecificData ===--- 
[0259.46] Log: Log file closed, 12/09/12 18:47:25

(SinDonor) #8

Barbed-wire here would flash white at a certain distance while moving towards or away from it. I believe I am on the exact spot where it happens.


[0924.51] Log: Log file open, 12/10/12 14:31:44
[0924.51] Log: Dumping BugIt data chart at 2012.12.10-14.31.44 using build 8710 built from changelist 14502
[0924.51] Log: MapName: OBJ_LondonBridge
[0924.51] Log: Description: 
[0924.51] Log: BugItGo -4542.5566 -1756.7947 166.4359 -266 -1672 0
[0924.51] Log: ?BugLoc=-4542.56,-1756.79,166.44?BugRot=-266,-1672,0
[0924.51] Log:  ---=== GameSpecificData ===--- 
[0924.51] Log: Log file closed, 12/10/12 14:31:44

Background building pops in and out of view. Missing:


[0949.27] Log: Log file open, 12/10/12 14:32:08
[0949.27] Log: Dumping BugIt data chart at 2012.12.10-14.32.08 using build 8710 built from changelist 14502
[0949.27] Log: MapName: OBJ_LondonBridge
[0949.27] Log: Description: 
[0949.27] Log: BugItGo -2361.3716 -1505.8844 540.4000 494 -30992 0
[0949.27] Log: ?BugLoc=-2361.37,-1505.88,540.40?BugRot=494,-30992,0
[0949.27] Log:  ---=== GameSpecificData ===--- 
[0949.27] Log: Log file closed, 12/10/12 14:32:08

…and appears:


[0956.09] Log: Log file open, 12/10/12 14:32:15
[0956.09] Log: Dumping BugIt data chart at 2012.12.10-14.32.15 using build 8710 built from changelist 14502
[0956.09] Log: MapName: OBJ_LondonBridge
[0956.09] Log: Description: 
[0956.09] Log: BugItGo -2448.5112 -1520.8612 540.4000 534 -30992 0
[0956.09] Log: ?BugLoc=-2448.51,-1520.86,540.40?BugRot=534,-30992,0
[0956.09] Log:  ---=== GameSpecificData ===--- 
[0956.09] Log: Log file closed, 12/10/12 14:32:15

All of the furniture in this office has green sparks when shot. Is this as designed?


[1058.11] Log: Log file open, 12/10/12 14:33:57
[1058.11] Log: Dumping BugIt data chart at 2012.12.10-14.33.57 using build 8710 built from changelist 14502
[1058.11] Log: MapName: OBJ_LondonBridge
[1058.11] Log: Description: 
[1058.11] Log: BugItGo -1633.0281 -2519.9307 444.4000 -2332 -5512 -4
[1058.11] Log: ?BugLoc=-1633.03,-2519.93,444.40?BugRot=-2332,-5512,-4
[1058.11] Log:  ---=== GameSpecificData ===--- 
[1058.11] Log: Log file closed, 12/10/12 14:33:57


(SinDonor) #9

These are all from TDM LondonBridge.

Garbage cans near spawn with backwards texture maps.


[0103.30] Log: Log file open, 12/11/12 00:58:30
[0103.30] Log: Dumping BugIt data chart at 2012.12.11-00.58.30 using build 8710 built from changelist 14502
[0103.30] Log: MapName: TDM_LondonBridge
[0103.30] Log: Description: 
[0103.30] Log: BugItGo -530.1739 -5565.7031 240.4854 -2280 -12712 0
[0103.30] Log: ?BugLoc=-530.17,-5565.70,240.49?BugRot=-2280,-12712,0
[0103.30] Log:  ---=== GameSpecificData ===--- 
[0103.30] Log: Log file closed, 12/11/12 00:58:30

Misaligned environment objects, you can see through the bottom corners of this garage door.


[0146.60] Log: Log file open, 12/11/12 00:59:13
[0146.60] Log: Dumping BugIt data chart at 2012.12.11-00.59.13 using build 8710 built from changelist 14502
[0146.60] Log: MapName: TDM_LondonBridge
[0146.60] Log: Description: 
[0146.60] Log: BugItGo 121.9474 -4746.4766 240.1500 -3135 -32411 0
[0146.60] Log: ?BugLoc=121.95,-4746.48,240.15?BugRot=-3135,-32411,0
[0146.60] Log:  ---=== GameSpecificData ===--- 
[0146.60] Log: Log file closed, 12/11/12 00:59:13

Same problem, same garage, different door.


[0154.83] Log: Log file open, 12/11/12 00:59:21
[0154.83] Log: Dumping BugIt data chart at 2012.12.11-00.59.21 using build 8710 built from changelist 14502
[0154.83] Log: MapName: TDM_LondonBridge
[0154.83] Log: Description: 
[0154.83] Log: BugItGo 104.0518 -5066.6611 240.1500 -3335 -32531 0
[0154.83] Log: ?BugLoc=104.05,-5066.66,240.15?BugRot=-3335,-32531,0
[0154.83] Log:  ---=== GameSpecificData ===--- 
[0154.83] Log: Log file closed, 12/11/12 00:59:21

Misaligned environment again. There’s a small slice gap between the street and this building.


[0183.89] Log: Log file open, 12/11/12 00:59:50
[0183.89] Log: Dumping BugIt data chart at 2012.12.11-00.59.50 using build 8710 built from changelist 14502
[0183.89] Log: MapName: TDM_LondonBridge
[0183.89] Log: Description: 
[0183.89] Log: BugItGo 610.3677 -4075.3394 221.8331 -9215 -8779 0
[0183.89] Log: ?BugLoc=610.37,-4075.34,221.83?BugRot=-9215,-8779,0
[0183.89] Log:  ---=== GameSpecificData ===--- 
[0183.89] Log: Log file closed, 12/11/12 00:59:50

Hopping up on these garbage bags is a bit wonky if you get near the dumpster.


[0230.30] Log: Log file open, 12/11/12 01:00:37
[0230.30] Log: Dumping BugIt data chart at 2012.12.11-01.00.37 using build 8710 built from changelist 14502
[0230.30] Log: MapName: TDM_LondonBridge
[0230.30] Log: Description: 
[0230.30] Log: BugItGo 228.2959 -3876.7935 254.7231 -8775 4645 0
[0230.30] Log: ?BugLoc=228.30,-3876.79,254.72?BugRot=-8775,4645,0
[0230.30] Log:  ---=== GameSpecificData ===--- 
[0230.30] Log: Log file closed, 12/11/12 01:00:37


(SinDonor) #10

More TDM LondonBridge bugs.

If you jump up on the van, then jump again, you can see the missing ground in the background environment.


[0277.56] Log: Log file open, 12/11/12 01:01:24
[0277.56] Log: Dumping BugIt data chart at 2012.12.11-01.01.24 using build 8710 built from changelist 14502
[0277.56] Log: MapName: TDM_LondonBridge
[0277.56] Log: Description: 
[0277.56] Log: BugItGo 141.1719 -3674.9988 396.8473 -1624 484 -12
[0277.56] Log: ?BugLoc=141.17,-3675.00,396.85?BugRot=-1624,484,-12
[0277.56] Log:  ---=== GameSpecificData ===--- 
[0277.56] Log: Log file closed, 12/11/12 01:01:24

Bad texture match on this sign.


[0297.91] Log: Log file open, 12/11/12 01:01:44
[0297.91] Log: Dumping BugIt data chart at 2012.12.11-01.01.44 using build 8710 built from changelist 14502
[0297.91] Log: MapName: TDM_LondonBridge
[0297.91] Log: Description: 
[0297.91] Log: BugItGo 501.9547 -3482.4839 220.7538 6691 5226 0
[0297.91] Log: ?BugLoc=501.95,-3482.48,220.75?BugRot=6691,5226,0
[0297.91] Log:  ---=== GameSpecificData ===--- 
[0297.91] Log: Log file closed, 12/11/12 01:01:44

These white bricks look weird. Too blue. They kind of stick out.


[0458.70] Log: Log file open, 12/11/12 01:04:25
[0458.70] Log: Dumping BugIt data chart at 2012.12.11-01.04.25 using build 8710 built from changelist 14502
[0458.70] Log: MapName: TDM_LondonBridge
[0458.70] Log: Description: 
[0458.70] Log: BugItGo -1674.7778 -3803.8267 240.2632 -2964 -30679 0
[0458.70] Log: ?BugLoc=-1674.78,-3803.83,240.26?BugRot=-2964,-30679,0
[0458.70] Log:  ---=== GameSpecificData ===--- 
[0458.70] Log: Log file closed, 12/11/12 01:04:25

More backwards dumpsters.


[0474.12] Log: Log file open, 12/11/12 01:04:41
[0474.12] Log: Dumping BugIt data chart at 2012.12.11-01.04.41 using build 8710 built from changelist 14502
[0474.12] Log: MapName: TDM_LondonBridge
[0474.12] Log: Description: 
[0474.12] Log: BugItGo -2955.5935 -3467.5742 240.1490 -1924 -8839 0
[0474.12] Log: ?BugLoc=-2955.59,-3467.57,240.15?BugRot=-1924,-8839,0
[0474.12] Log:  ---=== GameSpecificData ===--- 
[0474.12] Log: Log file closed, 12/11/12 01:04:41

I was able to jump on the van’s hood then duck, then crawl up to the roof of the van. Then I could jump down into this little area and I was stuck.


[0651.11] Log: Log file open, 12/11/12 01:07:38
[0651.11] Log: Dumping BugIt data chart at 2012.12.11-01.07.38 using build 8710 built from changelist 14502
[0651.11] Log: MapName: TDM_LondonBridge
[0651.11] Log: Description: 
[0651.11] Log: BugItGo -624.4606 -4727.4028 240.5367 -2537 -19905 0
[0651.11] Log: ?BugLoc=-624.46,-4727.40,240.54?BugRot=-2537,-19905,0
[0651.11] Log:  ---=== GameSpecificData ===--- 
[0651.11] Log: Log file closed, 12/11/12 01:07:38


(EnderWiggin.DA.) #11

Not sure if posted already based on screenshots. I think so but the view was looking down so I couldn’t be sure.
I got stuck here.



[0272.85] Log: Log file open, 12/11/12 17:38:43
[0272.85] Log: Dumping BugIt data chart at 2012.12.11-17.38.43 using build 8710 built from changelist 14502
[0272.85] Log: MapName: TDM_LondonBridge
[0272.85] Log: Description: 
[0272.85] Log: BugItGo 234.0437 -3877.5854 255.7728 -3659 560 0
[0272.85] Log: ?BugLoc=234.04,-3877.59,255.77?BugRot=-3659,560,0
[0272.85] Log:  ---=== GameSpecificData ===--- 
[0272.85] Log: Log file closed, 12/11/12 17:38:43

(acQu) #12

These are from TDM_LondonBridge:

Lightning problem here:


[0260.96] Log: Log file open, 12/12/12 17:53:35
[0260.96] Log: Dumping BugIt data chart at 2012.12.12-17.53.35 using build 8710 built from changelist 14502
[0260.96] Log: MapName: TDM_LondonBridge
[0260.96] Log: Description: 
[0260.96] Log: BugItGo -1166.2866 -2043.6456 241.3483 1507 971 100
[0260.96] Log: ?BugLoc=-1166.29,-2043.65,241.35?BugRot=1507,971,100
[0260.96] Log:  ---=== GameSpecificData ===--- 
[0260.96] Log: Log file closed, 12/12/12 17:53:35

… and here:


[1224.25] Log: Log file open, 12/12/12 18:09:38
[1224.25] Log: Dumping BugIt data chart at 2012.12.12-18.09.38 using build 8710 built from changelist 14502
[1224.25] Log: MapName: TDM_LondonBridge
[1224.25] Log: Description: 
[1224.25] Log: BugItGo 509.8242 -2846.1938 210.0350 5223 -815 0
[1224.25] Log: ?BugLoc=509.82,-2846.19,210.03?BugRot=5223,-815,0
[1224.25] Log:  ---=== GameSpecificData ===--- 
[1224.25] Log: Log file closed, 12/12/12 18:09:38

Plane not moving:


[1193.28] Log: Log file open, 12/12/12 18:09:07
[1193.28] Log: Dumping BugIt data chart at 2012.12.12-18.09.07 using build 8710 built from changelist 14502
[1193.28] Log: MapName: TDM_LondonBridge
[1193.28] Log: Description: 
[1193.28] Log: BugItGo 248.0479 -2927.0159 211.4289 10411 9985 0
[1193.28] Log: ?BugLoc=248.05,-2927.02,211.43?BugRot=10411,9985,0
[1193.28] Log:  ---=== GameSpecificData ===--- 
[1193.28] Log: Log file closed, 12/12/12 18:09:07

Can see outside the map here:


[0607.19] Log: Log file open, 12/12/12 17:59:21
[0607.19] Log: Dumping BugIt data chart at 2012.12.12-17.59.21 using build 8710 built from changelist 14502
[0607.19] Log: MapName: TDM_LondonBridge
[0607.19] Log: Description: 
[0607.19] Log: BugItGo 15.9515 -1689.8796 138.9763 -7641 12613 0
[0607.19] Log: ?BugLoc=15.95,-1689.88,138.98?BugRot=-7641,12613,0
[0607.19] Log:  ---=== GameSpecificData ===--- 
[0607.19] Log: Log file closed, 12/12/12 17:59:21

(rookie1) #13

_london Bribge
Knife hit doing Bullets holes
(no codes was with the ss)



(SinDonor) #14

Could get stuck in a closed off area by jumping up on the van, crouching, then squeezing through the gap.

Jump up here:


[0528.48] Log: Log file open, 12/12/12 21:52:45
[0528.48] Log: Dumping BugIt data chart at 2012.12.12-21.52.45 using build 8710 built from changelist 14502
[0528.48] Log: MapName: OBJ_LondonBridge
[0528.48] Log: Description:
[0528.48] Log: BugItGo -1158.1465 -5192.1587 240.6207 -1120 20496 0
[0528.48] Log: ?BugLoc=-1158.15,-5192.16,240.62?BugRot=-1120,20496,0
[0528.48] Log: —=== GameSpecificData ===—
[0528.48] Log: Log file closed, 12/12/12 21:52:45

Then crouch and wiggle your way in through the gap:


[0539.82] Log: Log file open, 12/12/12 21:52:56
[0539.82] Log: Dumping BugIt data chart at 2012.12.12-21.52.56 using build 8710 built from changelist 14502
[0539.82] Log: MapName: OBJ_LondonBridge
[0539.82] Log: Description:
[0539.82] Log: BugItGo -1282.2371 -4917.9907 305.3449 -3600 25336 0
[0539.82] Log: ?BugLoc=-1282.24,-4917.99,305.34?BugRot=-3600,25336,0
[0539.82] Log: —=== GameSpecificData ===—
[0539.82] Log: Log file closed, 12/12/12 21:52:56

Then you’re stuck in here FOREVER…until you tap K.


[0548.85] Log: Log file open, 12/12/12 21:53:05
[0548.85] Log: Dumping BugIt data chart at 2012.12.12-21.53.05 using build 8710 built from changelist 14502
[0548.85] Log: MapName: OBJ_LondonBridge
[0548.85] Log: Description:
[0548.85] Log: BugItGo -1593.9380 -4980.8042 240.9689 -1800 6536 0
[0548.85] Log: ?BugLoc=-1593.94,-4980.80,240.97?BugRot=-1800,6536,0
[0548.85] Log: —=== GameSpecificData ===—
[0548.85] Log: Log file closed, 12/12/12 21:53:05


(SinDonor) #15

This awning would flash white for a second as I passed the point where I am standing.


[0163.53] Log: Log file open, 12/13/12 03:41:35
[0163.53] Log: Dumping BugIt data chart at 2012.12.13-03.41.35 using build 8710 built from changelist 14502
[0163.53] Log: MapName: TDM2_LondonBridge
[0163.53] Log: Description:
[0163.53] Log: BugItGo 1736.4302 -1246.1362 -104.6638 759 -16635 0
[0163.53] Log: ?BugLoc=1736.43,-1246.14,-104.66?BugRot=759,-16635,0
[0163.53] Log: —=== GameSpecificData ===—
[0163.53] Log: Log file closed, 12/13/12 03:41:35


(SinDonor) #16

While in the bottom floor of this building, I could see the shadows on the ceiling for the people running around above. I took 4 screenshots, and not a single pic had the shadows in them. So, that’s kind of weird.


[0297.08] Log: Log file open, 12/13/12 16:52:47
[0297.08] Log: Dumping BugIt data chart at 2012.12.13-16.52.47 using build 8710 built from changelist 14502
[0297.08] Log: MapName: TDM_LondonBridge
[0297.08] Log: Description:
[0297.08] Log: BugItGo -1637.3149 -2621.1816 240.2163 2685 -7570 0
[0297.08] Log: ?BugLoc=-1637.31,-2621.18,240.22?BugRot=2685,-7570,0
[0297.08] Log: —=== GameSpecificData ===—
[0297.08] Log: Log file closed, 12/13/12 16:52:47

DxDiag info:

------------------
System Information
------------------
Time of this report: 12/8/2012, 00:55:10
       Machine name: MIKE-PC
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
           Language: English (Regional Setting: English)
System Manufacturer: MSI
       System Model: MS-7758
               BIOS: BIOS Date: 10/24/12 16:10:48 Ver: 04.06.05
          Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
             Memory: 8192MB RAM
Available OS Memory: 8140MB RAM
          Page File: 3336MB used, 12939MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 670
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 670
           DAC type: Integrated RAMDAC
         Device Key: Enum\PCI\VEN_10DE&DEV_1189&SUBSYS_26783842&REV_A1
     Display Memory: 4042 MB
   Dedicated Memory: 1994 MB
      Shared Memory: 2047 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: ASUS VH236H
         Monitor Id: ACI23F2
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: DVI
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.0697 (English)
     Driver Version: 9.18.13.697
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 10/2/2012 14:21:00, 18252136 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71E3E-52C9-11CF-4B59-75061CC2C435}
          Vendor ID: 0x10DE
          Device ID: 0x1189
          SubSys ID: 0x26783842
        Revision ID: 0x00A1
 Driver Strong Name: oem2.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section065:9.18.13.697:pci\ven_10de&dev_1189
     Rank Of Driver: 00E02001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 
   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Realtek High Definition Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_1462D758&REV_1003
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHD64.sys
         Driver Version: 6.00.0001.6657 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 6/12/2012 02:10:44, 4060560 bytes
            Other Files: 
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: G9x Laser Mouse
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC066
        FF Driver: n/a

      Device Name: G9x Laser Mouse
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC066
        FF Driver: n/a

      Device Name: G9x Laser Mouse
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC066
        FF Driver: n/a

      Device Name: Logitech Illuminated Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC318
        FF Driver: n/a

      Device Name: Logitech Illuminated Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC318
        FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x1E2D
| Matching Device ID: usb\root_hub20
| Service: usbhub
| 
+-+ Generic USB Hub
| | Vendor/Product ID: 0x8087, 0x0024
| | Location: Port_#0001.Hub_#0001
| | Matching Device ID: usb\class_09
| | Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC066
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| 
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC318
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| 
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| 
+ HID-compliant mouse
| Vendor/Product ID: 0x046D, 0xC066
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| 
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 100.1 GB
Total Space: 122.0 GB
File System: NTFS
      Model: M4-CT128M4SSD2 ATA Device

      Drive: D:
 Free Space: 948.4 GB
Total Space: 953.9 GB
File System: NTFS
      Model: WDC WD1002FAEX-00Z3A0 ATA Device

      Drive: E:
      Model: TSSTcorp CDDVDW SH-224BB ATA Device
     Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

--------------
System Devices
--------------
     Name: Intel(R) Management Engine Interface 
Device ID: PCI\VEN_8086&DEV_1E3A&SUBSYS_77581462&REV_04\3&11583659&0&B0
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family SATA AHCI Controller - 1E02
Device ID: PCI\VEN_8086&DEV_1E02&SUBSYS_77581462&REV_04\3&11583659&0&FA
   Driver: n/a

     Name: Intel(R) USB 3.0 eXtensible Host Controller
Device ID: PCI\VEN_8086&DEV_1E31&SUBSYS_77581462&REV_04\3&11583659&0&A0
   Driver: n/a

     Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0151
Device ID: PCI\VEN_8086&DEV_0151&SUBSYS_77581462&REV_09\3&11583659&0&08
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E2D
Device ID: PCI\VEN_8086&DEV_1E2D&SUBSYS_77581462&REV_04\3&11583659&0&D0
   Driver: n/a

     Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor DRAM Controller - 0150
Device ID: PCI\VEN_8086&DEV_0150&SUBSYS_77581462&REV_09\3&11583659&0&00
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E26
Device ID: PCI\VEN_8086&DEV_1E26&SUBSYS_77581462&REV_04\3&11583659&0&E8
   Driver: n/a

     Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_77581462&REV_03\4&36BF56EB&0&00E3
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family SMBus Host Controller - 1E22
Device ID: PCI\VEN_8086&DEV_1E22&SUBSYS_77581462&REV_04\3&11583659&0&FB
   Driver: n/a

     Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_77581462&REV_06\4&1FEA2515&0&00E1
   Driver: n/a

     Name: High Definition Audio Controller
Device ID: PCI\VEN_8086&DEV_1E20&SUBSYS_D7581462&REV_04\3&11583659&0&D8
   Driver: n/a

     Name: NVIDIA GeForce GTX 670
Device ID: PCI\VEN_10DE&DEV_1189&SUBSYS_26783842&REV_A1\4&2CDFDEC1&0&0008
   Driver: n/a

     Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_77581462&REV_C4\3&11583659&0&E3
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 2 - 1E12
Device ID: PCI\VEN_8086&DEV_1E12&SUBSYS_77581462&REV_C4\3&11583659&0&E1
   Driver: n/a

     Name: High Definition Audio Controller
Device ID: PCI\VEN_10DE&DEV_0E0A&SUBSYS_26783842&REV_A1\4&2CDFDEC1&0&0108
   Driver: n/a

     Name: Intel(R) Z77 Express Chipset LPC Controller - 1E44
Device ID: PCI\VEN_8086&DEV_1E44&SUBSYS_77581462&REV_04\3&11583659&0&F8
   Driver: n/a

     Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 1 - 1E10
Device ID: PCI\VEN_8086&DEV_1E10&SUBSYS_77581462&REV_C4\3&11583659&0&E0
   Driver: n/a

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17713
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17713
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17713
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17713
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

WDM Streaming Capture Devices:
Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

WDM Streaming Rendering Devices:
Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Audio Renderers:
Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.17713
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) 
  Quality Flags: 2576
    Enabled:
    Force throttling
    Allow half deinterlace
    Allow scaling
    Decode Power Usage: 100
  Balanced Flags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 50
  PowerFlags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 0


(Violator) #17

Not map specific, but on first spawn, moving from side to side the hand doesn’t move with the gun. Switching weapons seems to fix:
Broken:



Fixed (after weapon switch and back):

Paid and DIPLAYED typo on sign:


[0194.36] Log: Log file open, 12/15/12 15:09:46
[0194.36] Log: Dumping BugIt data chart at 2012.12.15-15.09.46 using build 8710 built from changelist 14703
[0194.36] Log: MapName: OBJ_LondonBridge
[0194.36] Log: Description: 
[0194.36] Log: BugItGo -3107.6418 19.3294 188.4566 -224 -6879 0
[0194.36] Log: ?BugLoc=-3107.64,19.33,188.46?BugRot=-224,-6879,0
[0194.36] Log:  ---=== GameSpecificData ===--- 
[0194.36] Log: Log file closed, 12/15/12 15:09:46

Jumping on binbags here, missing floor outside:


[0508.50] Log: Log file open, 12/15/12 15:15:00
[0508.50] Log: Dumping BugIt data chart at 2012.12.15-15.15.00 using build 8710 built from changelist 14703
[0508.50] Log: MapName: OBJ_LondonBridge
[0508.50] Log: Description: 
[0508.50] Log: BugItGo 3439.0205 -3002.9067 78.2973 -6291 813 0
[0508.50] Log: ?BugLoc=3439.02,-3002.91,78.30?BugRot=-6291,813,0
[0508.50] Log:  ---=== GameSpecificData ===--- 
[0508.50] Log: Log file closed, 12/15/12 15:15:00


(Violator) #18

Small gap between door and wall:


[0533.42] Log: Log file open, 12/15/12 15:15:25
[0533.42] Log: Dumping BugIt data chart at 2012.12.15-15.15.25 using build 8710 built from changelist 14703
[0533.42] Log: MapName: OBJ_LondonBridge
[0533.42] Log: Description: 
[0533.42] Log: BugItGo 3662.4761 -2276.8013 -22.0172 -3971 3229 0
[0533.42] Log: ?BugLoc=3662.48,-2276.80,-22.02?BugRot=-3971,3229,0
[0533.42] Log:  ---=== GameSpecificData ===--- 
[0533.42] Log: Log file closed, 12/15/12 15:15:25

Invisible wall stopping you going over short wall + small gap in world (just to left of crosshair):


[0649.54] Log: Log file open, 12/15/12 15:17:21
[0649.54] Log: Dumping BugIt data chart at 2012.12.15-15.17.21 using build 8710 built from changelist 14703
[0649.54] Log: MapName: OBJ_LondonBridge
[0649.54] Log: Description: 
[0649.54] Log: BugItGo 3447.9807 -110.1421 112.8146 -3900 -3427 0
[0649.54] Log: ?BugLoc=3447.98,-110.14,112.81?BugRot=-3900,-3427,0
[0649.54] Log:  ---=== GameSpecificData ===--- 
[0649.54] Log: Log file closed, 12/15/12 15:17:21

Another gap in world near same place:


[0671.25] Log: Log file open, 12/15/12 15:17:43
[0671.25] Log: Dumping BugIt data chart at 2012.12.15-15.17.43 using build 8710 built from changelist 14703
[0671.25] Log: MapName: OBJ_LondonBridge
[0671.25] Log: Description: 
[0671.25] Log: BugItGo 2670.0425 5.7132 -142.2070 -2020 -1891 0
[0671.25] Log: ?BugLoc=2670.04,5.71,-142.21?BugRot=-2020,-1891,0
[0671.25] Log:  ---=== GameSpecificData ===--- 
[0671.25] Log: Log file closed, 12/15/12 15:17:43

Pixelly shadow on floor:


[0711.03] Log: Log file open, 12/15/12 15:18:23
[0711.03] Log: Dumping BugIt data chart at 2012.12.15-15.18.23 using build 8710 built from changelist 14703
[0711.03] Log: MapName: OBJ_LondonBridge
[0711.03] Log: Description: 
[0711.03] Log: BugItGo 3409.9246 1474.3533 -175.8500 -7700 -11275 0
[0711.03] Log: ?BugLoc=3409.92,1474.35,-175.85?BugRot=-7700,-11275,0
[0711.03] Log:  ---=== GameSpecificData ===--- 
[0711.03] Log: Log file closed, 12/15/12 15:18:23

We were z-z-fightin’:


[0723.75] Log: Log file open, 12/15/12 15:18:35
[0723.75] Log: Dumping BugIt data chart at 2012.12.15-15.18.35 using build 8710 built from changelist 14703
[0723.75] Log: MapName: OBJ_LondonBridge
[0723.75] Log: Description: 
[0723.75] Log: BugItGo 3134.3259 1922.6904 -153.5714 -7740 12821 0
[0723.75] Log: ?BugLoc=3134.33,1922.69,-153.57?BugRot=-7740,12821,0
[0723.75] Log:  ---=== GameSpecificData ===--- 
[0723.75] Log: Log file closed, 12/15/12 15:18:35


(Violator) #19

Texture join issue on trim:


[0917.18] Log: Log file open, 12/15/12 15:21:49
[0917.18] Log: Dumping BugIt data chart at 2012.12.15-15.21.49 using build 8710 built from changelist 14703
[0917.18] Log: MapName: OBJ_LondonBridge
[0917.18] Log: Description: 
[0917.18] Log: BugItGo 747.8900 2284.3105 -141.0655 -6081 -12011 0
[0917.18] Log: ?BugLoc=747.89,2284.31,-141.07?BugRot=-6081,-12011,0
[0917.18] Log:  ---=== GameSpecificData ===--- 
[0917.18] Log: Log file closed, 12/15/12 15:21:49

Another jumping can’t see the floor issue:


[1040.16] Log: Log file open, 12/15/12 15:23:52
[1040.16] Log: Dumping BugIt data chart at 2012.12.15-15.23.52 using build 8710 built from changelist 14703
[1040.16] Log: MapName: OBJ_LondonBridge
[1040.16] Log: Description: 
[1040.16] Log: BugItGo -2527.8398 3333.2957 83.8172 -3041 22333 0
[1040.16] Log: ?BugLoc=-2527.84,3333.30,83.82?BugRot=-3041,22333,0
[1040.16] Log:  ---=== GameSpecificData ===--- 
[1040.16] Log: Log file closed, 12/15/12 15:23:52

Exterior cubemap inside:


[1186.40] Log: Log file open, 12/15/12 15:26:18
[1186.40] Log: Dumping BugIt data chart at 2012.12.15-15.26.18 using build 8710 built from changelist 14703
[1186.40] Log: MapName: OBJ_LondonBridge
[1186.40] Log: Description: 
[1186.40] Log: BugItGo -4296.6069 -1340.3781 176.1500 1239 -23771 0
[1186.40] Log: ?BugLoc=-4296.61,-1340.38,176.15?BugRot=1239,-23771,0
[1186.40] Log:  ---=== GameSpecificData ===--- 
[1186.40] Log: Log file closed, 12/15/12 15:26:18

Pillar not quite touching ground:


[1375.61] Log: Log file open, 12/15/12 15:29:27
[1375.61] Log: Dumping BugIt data chart at 2012.12.15-15.29.27 using build 8710 built from changelist 14703
[1375.61] Log: MapName: OBJ_LondonBridge
[1375.61] Log: Description: 
[1375.61] Log: BugItGo -2547.5906 -2472.4885 164.6185 -6857 -10417 0
[1375.61] Log: ?BugLoc=-2547.59,-2472.49,164.62?BugRot=-6857,-10417,0
[1375.61] Log:  ---=== GameSpecificData ===--- 
[1375.61] Log: Log file closed, 12/15/12 15:29:27

Bit of z-fighting below the window:


[1468.89] Log: Log file open, 12/15/12 15:31:00
[1468.89] Log: Dumping BugIt data chart at 2012.12.15-15.31.00 using build 8710 built from changelist 14703
[1468.89] Log: MapName: OBJ_LondonBridge
[1468.89] Log: Description: 
[1468.89] Log: BugItGo 105.5271 -2787.2766 205.1513 2908 -4185 0
[1468.89] Log: ?BugLoc=105.53,-2787.28,205.15?BugRot=2908,-4185,0
[1468.89] Log:  ---=== GameSpecificData ===--- 
[1468.89] Log: Log file closed, 12/15/12 15:31:00

Texture alignment on windows:


[1673.39] Log: Log file open, 12/15/12 15:34:25
[1673.39] Log: Dumping BugIt data chart at 2012.12.15-15.34.25 using build 8710 built from changelist 14703
[1673.39] Log: MapName: OBJ_LondonBridge
[1673.39] Log: Description: 
[1673.39] Log: BugItGo 664.0403 -1478.8500 320.1500 -548 -21017 0
[1673.39] Log: ?BugLoc=664.04,-1478.85,320.15?BugRot=-548,-21017,0
[1673.39] Log:  ---=== GameSpecificData ===--- 
[1673.39] Log: Log file closed, 12/15/12 15:34:25


(Violator) #20

Arch patch doesn’t meet wall:


[1735.25] Log: Log file open, 12/15/12 15:35:27
[1735.25] Log: Dumping BugIt data chart at 2012.12.15-15.35.27 using build 8710 built from changelist 14703
[1735.25] Log: MapName: OBJ_LondonBridge
[1735.25] Log: Description: 
[1735.25] Log: BugItGo -1024.4214 -1012.8719 367.9201 -12641 30241 0
[1735.25] Log: ?BugLoc=-1024.42,-1012.87,367.92?BugRot=-12641,30241,0
[1735.25] Log:  ---=== GameSpecificData ===--- 
[1735.25] Log: Log file closed, 12/15/12 15:35:27