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Thread: ET: Legacy

  1. #341

    Re: ET: Legacy

    Happy anniversary.

    Today ticket number 1000 was submitted and development is still going as strong as on submitting ticket 1. Tell us your favourite change from the last 5 years or what you would like to see in the game in the future.
    Last edited by KeMoN; 16th Feb 2017 at 15:23.

  2. #342

    Re: ET: Legacy

    @kemon. A neat thing beyong higher quality textures and more detailed map optimization would becto give ETL a new set of voice announcements. Remastering the old voice announcements with a new voice would be very cool imo. Anything here planned?

  3. #343

    Re: ET: Legacy

    Since they are still protected by the license, we technically have to recreate them, if/when we want to become a stand-alone game and maybe move to Steam.
    The problem with sounds and especially voice announcements is, that they are incredibly characteristic for ET. If you look at most custom maps with own voice announcements, then it nearly always sounds weird. Except for Transmitter, shout-out to those guys.
    The Transmitter mappers actually recorded those announcements in a professional studio, phisherman contacted them once to inquire about that.
    Textures and models can be done fairly easily at home on 'any' kind of set-up. However, for sounds we would actually have to do that in a studio, or find someone with a studio to do that for us. Recording something with a standard microphone at home is just horrible. That's why we moved that waaaay back on the roadmap

    But for getting ET: Legacy to Steam, we need to recreate them. We'll see about that in the future. For now they are not planned, sorry.

  4. #344

    Re: ET: Legacy

    look around, there's likely several small independent studios around that could give you discounted time, doing just voice overs is way easier on the studio and can be done between full sessions
    Quote Originally Posted by MistaSparkle View Post
    and every time Nail comes in and ruins it

  5. #345

    Re: ET: Legacy

    Quote Originally Posted by KeMoN View Post
    Happy anniversary.

    Today ticket number 1000 was submitted and development is still going as strong as on submitting ticket 1. Tell us your favourite change from the last 5 years or what you would like to see in the game in the future.
    That pic is so funny to look at, cause i once had the same problem with playermodels once. The LOD value of this pic is what reminds me of it ^^ Very nice still though. Happy birthday. 5 years already, time passes by :/
    ... up and online

  6. #346
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    Re: ET: Legacy

    Quote Originally Posted by KeMoN View Post
    Today ticket number 1000 was submitted and development is still going as strong as on submitting ticket 1.
    Woooooooooooooooot wooot, Our Kemon squad, best squad. Open ze champagne! To great times!
    - N3rwitZ, local hero, da famed nub.

  7. #347

    Re: ET: Legacy

    I am sure a half decend audio neard with a neat computer tool can do magic. New voices would add excitement for sure.

  8. #348

    Re: ET: Legacy

    If the quality is at least comparable and it's not immediately recognizable that it is amateur work, then yes. I absolutely agree with you. Own voice announcements would open up a lot of possibilities. Even unconventional map objectives could easily be covered and properly announced. Depending on how we get along with the plans and implementation of own playermodels, we could implement different teams. We would not be limited to map specific skins, but could actually create different nations with their respective quick chat voices. British for siwa oasis for example. The possibilities and the motivation are certainly there.

    For starters, to stay realistic, it would be nice to have own custom announcements that cover the basics, yes. Let's first bring the new textures and models into the game and then work on top of that. Until then we'll definitely keep our eyes open for voice actors/volunteers.

    If someone knows anyone, maybe even contacts to a Twitch streamer with a lovely voice, please get in touch with us. You can reply here, contact me directly or join us on Discord.
    Last edited by KeMoN; 18th Feb 2017 at 23:06.

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