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Thread: ET: Legacy

  1. #321
    Member SiNRay's Avatar
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    Re: ET: Legacy

    Finally ��

  2. #322

    Re: ET: Legacy

    Great job! Can't wait to get my hands on this new shiny build.

  3. #323

    Re: ET: Legacy

    I follow the countdown for 2.75 everyday. Recently I saw that 1 day was added to the countdown timer again. Is there any problems with 2.75? What is the point of countdown timer if you reset it over and over again.

  4. #324
    Member SiNRay's Avatar
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    Re: ET: Legacy

    Probably they've found some issues thats need to be fixed before release.?

  5. #325

    Re: ET: Legacy

    SiNRay's assumption is quite correct, unfortunately.
    The problems weren't however so much with the version itself. We have had troubles uploading the new version to our own servers, because we have had troubles with both authentification and a pre-set filesize limit. Because of that we simply couldn't upload the files for the release.

    We are trying to iron that out as we speak, so it shouldn't be too long until you can get your hands on the newest ET: Legacy build.

    Thank you both for your patience and interest!
    Cheers

  6. #326

    Re: ET: Legacy

    Don't worry, it's coming today!

    We've entirely rebuilt our server a few months ago, and found out some left permission issues we couldn't fix right away. In the meantime, we've started working on 2.76

    Edit: It's now out.
    Last edited by Spyhawk; 13th Sep 2016 at 09:32.

  7. #327

    Re: ET: Legacy


    Release 2.75
    'Learning to fly'
    << 8 >>

    Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter set during World War II and heavily focused on teamwork. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts and transmitting confidential documents, there comes a project which aims to relaunch and dust off a game which consistently refused to go down.


    Long overdue, but it is finally here! Nearly one year ago, we released version 2.74 which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy version 2.75 'Learning to fly'.

    As the game has been in a stable state since quite some time, we had the possibility to specifically focus on polishing the game feature-wise as well as improving the general player experience. Both the game engine and Legacy mod came to the table and received innumerable bug fixes and further code clean-up, making this new version the biggest we have ever released.

    The changelog is long and ranges from rather simple UI changes like the 'landmine spotted' spamming to more serious back-end updates.

    Key updates worth mentioning are the additional OpenAL sound backend that will surely rejoice 7.1 surround system owners, as well as the new openGL 3 renderer. While now available for general public testing, this new renderer remains for now in an ‘experimental’ state and will be improved gradually over the following months. Other notable changes include a working multi view feature and the re-activation of the gamepad device code.

    The implementation of a skill rating system definitely reached a milestone, and the addition of a SQL backend will allow flexible and powerful control with a complete LUA administration suite that will be delivered to you soon. Both of these features will be introduced in more details in the coming days, so make sure to keep track of this project!






    We are confident to say that ET: Legacy is the most advanced, stable and optimized ET version ever created and we will continue to work to live up to that statement.

    Future features and updates are already in the pipeline and are being worked on. The work on getting ET: Legacy away from the licensed assets took a big leap forwards as well a few weeks ago. We are definitely on the right track!

    Our thanks goes out to all regular contributors, fans and helping hands that participated in bug reports, suggestions and fixes.

    Thank you for following our project. If you are interested in joining our efforts, please don't hesitate to get in contact with us. We are a community driven project and everyone is welcome to join. You can leave a reply here, on our forum or our IRC channel.





    Last edited by KeMoN; 2nd Dec 2016 at 17:11.

  8. #328

    Re: ET: Legacy

    Nice one! New renderer is a promising feature. Also glad to see you are working in the direction of gamepad support. Would be great to play ETL on the big screen with my Xbox Gamepad. Keep it up, proud of you.

  9. #329

    Re: ET: Legacy





    A Happy Halloween from

    Credits: RayBan for his 'pumpkin heads v2' MiniMod
    Last edited by KeMoN; 31st Oct 2016 at 22:03.

  10. #330

    Re: ET: Legacy

    Hello everyone.

    The good people over at modDB have launched their annual "Mod of the Year" award competition. There are three phases and in the current phase 1, people can nominate their favourite mods. After Phase 1 the Top100 will advance to Phase 2 and in phase 3 the mod of the year will be announced.


    Admittedly, the competition is fierce and we are a small mod for a 13 year old game. However, there are over 10.000 mods out there and we are convinced of the general performance and visual enhancements we have already brought to the game. The fact that this forum thread is relatively quiet right now is a little bit misleading.

    • Our activity on GitHub is wonderful.
    • The regular game textures are ready and awaiting the 2.76 release and we are working on setting up the advanced texture mapping with normal and specular maps.
    • Thunderpwn has been hard at work replacing all static mapobject models to bring us one step closer to complete freedom from the license restrictions that are still in place.
    • DimitriZer0 is working on a custom player model to replace the standard ones. Currently still in alpha state, the future plans are promising with different skins depening on the map setting and also appropriate backpack and gear for the different classes.
    • There are currently 3 maps that are being worked on, to ship ET: Legacy with fantastic maps that make full use of the new, powerful renderer. These maps are Bergen, Würzburb Radar and Goldrush. And Seawall Battery is even a close candidate for a 4th map.


    This sounds like a lot and you might now be wondering, why there aren't more news on Forums or Social media.
    The answer is, that the majority of these points are still in alpha state, which means they are still subject to constant change. We are testing different ways and approaches, which means that showing something off, could mean that after a few weeks this is already outdated. Nevertheless, if you are interested in the closer development and want to follow current discussions, bug and feature problematics and the occasional sneak-peek into said alpha state development, then please don't hesitate to join us in our public Gitter channel.


    Our latest release 2.75 'Learning to Fly' from the 13th of September, has already been downloaded a staggering amount of 14.000 times!
    We are very proud of that fact and appreciate all the support we get from you, our community.


    Please help us spread the word.
    If you have a modDB account, please take the 2 minutes and nominate us for the 'Mod of the Year' award.
    Let's make sure the global gaming and modding community, knows that great games can live to great age.





    Last edited by KeMoN; 2nd Dec 2016 at 08:18.

  11. #331

    Re: ET: Legacy

    You guys have my vote. Long live ET!

  12. #332
    Member SiNRay's Avatar
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    Re: ET: Legacy

    Voted for you!

  13. #333
    <---- luvs too aaaaa :D Rogan21's Avatar
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    Re: ET: Legacy

    I also voted for you

  14. #334
    Wolf:MP BackSnip3's Avatar
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    Re: ET: Legacy

    Voted for ET:Legacy!
    Quote Originally Posted by tomv8 View Post
    omg u genius ty
    Box is pretty - Margus

  15. #335

    Re: ET: Legacy


    Antenna Courtyard
    << 9 >>

    Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter set during World War II and heavily focused on teamwork. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts and transmitting confidential documents, there comes a project which aims to relaunch and dust off a game which consistently refused to go down.


    Today we will have a look at the Antenna courtyard and the Axis spawn area in Bergen by Detoeni.










    In the last two images you can see the exit of the Axis spawn. In standard Bergen this exit is in a slightly narrow place, which means that explosive damage will be more likely to have a big impact. While it is still possible to put a lot of preasure on this exit with explosives and especially air support, the Axis can now spread out a bit more. While the Allies now have the option to mount the coast fortification in the back and put preasure on the Axis with crossfire, the Axis can leave this chokepoint quicker and assess their options.










    The Axis spawn area has now been opened up a bit to allow for smoother travel. Whether there will actually be a MG in that hatch is unsure at this point, it is simply there for testing how it would work out.


    Thank you for following our project. If you are interested in joining our efforts please don't hesitate to get in contact with us. You can leave a reply here, send me a PM or join our Gitter channel.





    Last edited by KeMoN; 5th Dec 2016 at 21:43.

  16. #336
    Member SiNRay's Avatar
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    Re: ET: Legacy

    OMG what a difference. Stunning!

  17. #337
    Tapir Daddy -SSF-Sage's Avatar
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    Re: ET: Legacy

    Voted, amazing work!
    The m4st3r of making c0nfus1ng p0sts!

    0110111001101111011011010111001101100111

  18. #338

    Re: ET: Legacy


    Würzburg Radar
    << 10 >>

    Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter set during World War II and heavily focused on teamwork. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts and transmitting confidential documents, there comes a project which aims to relaunch and dust off a game which consistently refused to go down.


    The map porting is steadily gaining speed. The second map in the development phase is good ol' Würzburg Radar.




    In these two images you can see the small change in the atmosphere of the map. In standard Radar everything in the sky is a bit blurry and smudged, but now you can actually see the terrain in the back. In the first image you can see the new 'morning dawn' atmosphere that we want to go with in this map.






    Würzburg Radar is set in a rainy night, with relatively little sky-light. It doesn't really make sense that everything is so brightly lit. To achieve a more realistic feel of actual lighting, there are now lanterns on each telegraph pole to have provisional lighting.
    The MG hut now has more of a 'cabin in the woods' atmosphere and most importantly a more distinct lighting. This makes all machinegun campers a clearer target to balance the battlefield.


    For those of you, who appreciate the high vegetation and forest feeling of Radar, we have good news. We do too and try to increase that feeling. New foliage/grass textures are being worked on (not currently in the image) to give a more peaceful and calm vibe. For those of you who prefer to de-clutter their visuals, we also have good news. You can still do that in ET: Legacy, so no worries.




    Thank you for following our project. If you are interested in joining our efforts please don't hesitate to get in contact with us. You can leave a reply here, send me a PM or join our Gitter channel.





    Last edited by KeMoN; 7th Jan 2017 at 23:35.

  19. #339

    Re: ET: Legacy


    Prologue for 2017
    << 11 >>

    Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter set during World War II and heavily focused on teamwork. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts and transmitting confidential documents, there comes a project which aims to relaunch and dust off a game which consistently refused to go down.


    The Legacy dev team wishes everyone of you a happy new year. 2016 was a great year for us, especially with the 2.75 'Learning to Fly' release in September with already more than 15.000 downloads.


    ET: Legacy is among the TOP-150 mods of 2016

    We are thankful for everyone who voted for us in the MOTY 2016 award competition on modDB. Thanks to your huge support, we managed to make the TOP150 of all mods from all genres! This is an insanely great compliment for us, considering the most amazing competition we have. So again, thank you all very much for voting for us. You gave us a very pleasant start and motivation boost for 2017.


    What can you expect in 2017?
    Since the gameplay is in a solid state we are putting more and more man-power into graphics. Our renderer is starting to receive more attention and bug-fixes. We are preparing everything for the first major asset release which will take place in 2017. Four years, a ton of bug-fixes and feature implementations after the initial release of ET: Legacy.

    Keep in touch with us
    There is no ETA on ET: Legacy 2.76 "The enemy is weakened!", so make sure to keep an eye out for our project. We'll keep you posted with updates, sneak-peeks and development insights so you know what's going on. We are a community project and live from community interaction. Whether it is bugs being reported, features being requested or thoughts being shared, all of your feedback matters to us.

    Because of that, we invite you to our newly set up Discord channel. Please step by and let us know if you have any ideas for ET: Legacy and if you like it you are very welcome to stay. Click the banner above to get started. No registration needed.

    Thank you for following our project, that is all for the prologue. Stay tuned for further updates and enjoy your freshly started year 2017. If you are interested in joining our efforts please don't hesitate to get in contact with us. You can leave a reply here, send me a PM or join our freshly set up Discord channel.





    Last edited by KeMoN; 13th Mar 2017 at 10:28.

  20. #340

    Re: ET: Legacy

    Hi there guys just wanted to inform you thx to kemon's concept I was abble to create new loading screen.
    More information is here:
    http://forum.splatterladder.com/inde...howtopic=15694

    Looking forward for feedback

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