
Originally Posted by
Crytiqal
A little suggestion for the spawnpoints etc.
If i understand it correctly, when you are playing you can create spawnpoints and when you die you will spawn at the last created spawnpoint?
So when one of the two players dies, he will spawn back at his latest spawnpoint.
Maybe a suggestion would be, that players spawn at certain points in the map and those spawnpoints become available when a certain stage of the map is completed. (triggers?)
For example, you play with two players, and one of them dies, the other player can still try and finish this part of the map on his own making his buddy available to spawn at the next point, OR he can fail and die aswell, and both players spawn back at the previous interval.
so my suggestion in short:
The last player has to make it to a certain area to make the spawnpoints available for his buddys, or die trying and everyone spawns at the previous interval and try again?
What do you think?
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