Duplicate planes?


(Lockeownzj00) #1

It seems whenevr I have brushes that I modified the vertices of, the map won’t compile! Has anyone had this problem?

I was making a jeep :smiley:


(Mlehliw) #2

I would say only do vertex editing on trianular brushes else you’ll end up with nothing but problems. If you’re vertex editing a plane with more than three vertices and you just alter one, then you don’t have a plane anymore; just like any good geometry student could tell you. Unless you must use the edge editor instead.


(sock) #3

Always do a brush clean up after you have done any vertex editing. Its the button with 2 arrows going round and round like a washing machine!

Sock
:moo:


(Lockeownzj00) #4

Well NOW I don’t get the duplicate plane error. Instead, the compiler just crashes! :frowning:

p.s. it always fails at “add triangle models.”