Results 1 to 4 of 4

Thread: Q3map2 x64 source code

  1. #1

    Q3map2 x64 source code

    I've spend a couple hours looking around the net for the q3map2 x64 source code. I've found the binaries in a couple places, but I I'm looking for the source code. Anyone know where it can be found?

  2. #2

    Re: Q3map2 x64 source code

    Here is the source code: https://github.com/TTimo/GtkRadiant/.../quake3/q3map2

    AFAIK you can just compile it as x64.


    Operating System: Windows 10 Enterprise 64-bit
    Processor: Intel Core i7 5820K @ 4.4 GHz
    Memory: Corsair Dominator Platinum 32 GB @ 3200 MHz
    Graphics: Nvidia GeForce GTX 980 Ti @ 1469 MHz | 388.13 (30th October 2017)
    Monitor: Dell Ultrasharp 2407WFP @ 1920x1200 (16:10)
    Sound: Creative X-Fi XtremeGamer Fatal1ty Pro
    Peripherals: K70 RGB 'Sails'; Mionix Naos 8200; Ergodex DX1

  3. #3

    Re: Q3map2 x64 source code

    I can't just compile it as a 64 bit project, that's been the problem I've been stuck with more than a week now. I get a bunch of errors where a bunch of the code is now unrecognized, making me think that that project needs to point to a different set of libraries, like 64 bit libraries or something. But I have no idea what it needs.

    After setting up the 64 bit compile option, now it doesn't recognize things like 'g_slist_remove' or 'g_dir_close'. Basic functions. So I was wishing somebody had a solution already setup for 64 bit map compiles, because I'm feeling stuck now.
    Last edited by Captaintoottoot; 20th Jan 2015 at 23:04.

  4. #4

    Re: Q3map2 x64 source code

    You can try asking on the IRC channel...

    http://webchat.quakenet.org/?channels=radiant

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •