Good Day All
I have been working on a map for RTCW SP.
To get bots to use stairs correctly I have “slick� textured brushes within the stair brush.
With q3map2 2.3.8 this worked fine.
When Iv compiled with more recent versions (2.5.4, 2.5.5_10 & 2.5.5_13) the player model slides up the stairs in a most unwanted way. Also the bots are now unable to walk up the stairs as they always slide downwards.
I found this in the read me:
“- Brushes in the BSP are now sorted opaque first�
I was wondering if this is the reason for the diffrence?
Any ideas on a possible fix would be appreciated.
Dt