Servers now crashing with this error:


(Busterking) #1

After the new update my servers are now crashing with the following error:

FATAL ERROR: AllocRenderModel called from a different thread for ‘modeldefs/weapons/assault_rifle_03/world’


AllocRenderModel called from a different thread for ‘modeldefs/weapons/assault_rifle_03/world’
Shutting down OpenGL subsystem
…releasing DC
…shutting down QGL


(ignitor) #2

[QUOTE=Busterking;303999]After the new update my servers are now crashing with the following error:

FATAL ERROR: AllocRenderModel called from a different thread for ‘modeldefs/weapons/assault_rifle_03/world’


AllocRenderModel called from a different thread for ‘modeldefs/weapons/assault_rifle_03/world’
Shutting down OpenGL subsystem
…releasing DC
…shutting down QGL[/QUOTE]

I can confirm this; However mine was different.

WiFATAL ERROR: AllocRenderModel called from a different thread for 'models/items/syringe/world/syringe_world.staticmodel'

(ignitor) #3

[QUOTE=ignitor;304057]I can confirm this; However mine was different.

WiFATAL ERROR: AllocRenderModel called from a different thread for 'models/items/syringe/world/syringe_world.staticmodel'

[/QUOTE]

WARNING: Bot 15 is stuck


FATAL ERROR: AllocRenderModel called from a different thread for ‘animations/items/ammopack/world/ammopack_world.staticmodel’


AllocRenderModel called from a different thread for ‘animations/items/ammopack/world/ammopack_world.staticmodel’
Shutting down OpenGL subsystem
…releasing DC
…shutting down QGL


(Pickerd) #4

Not a new error. There are quite a few threads about this error already. Take a boo.

BTW, use the bat files without a custom server.cfg for the time being seems to avoid it.


(ignitor) #5

[QUOTE=Pickerd;304152]Not a new error. There are quite a few threads about this error already. Take a boo.

BTW, use the bat files without a custom server.cfg for the time being seems to avoid it.[/QUOTE]

Thanks for the suggestion - I’ll give it a try.