Wondering if anyone has seen a changleog or patch notes on whateever this 1.2 gig patch is i’m downloading on Steam.
Downloading a Dedicated Server update on Steam...
Starting the Steam Update…
Don’t close this window. If you close this window the update will still be executed on the serverStopping the game server…
Game server has been stopped.
Checking bootstrapper version …
Updating Installation
Updating ‘BRINK Server Depot 2’ from version 2 to version 30.01% downloading \base\pak000.sdmd2
0.81% downloading \base\pak000.sdpk2
98.96% downloading \brink - windows dedicated server 1.1.pdf
99.39% downloading \brink.exe
99.47% downloading \gamescriptx86.dll
100.00% downloading \gamex86.dllHLDS installation up to date
Starting the game server…
Game server has been started.
The Steam update has completed. You may close this window.
From what I can find it looks like this fixed the net_ip issue. Which I’m not entirely sure what that does for the crashing problems our GSP is experiencing.
Confirmed, the +set net_ip now works. I have 4 different servers up from same box with different ips.
That’s great for our GSP. But my question is does it fix the AllocRenderModel crashes!!! You can assign IP’s all day long but it’s irrelevant if the server crashes.
I also got an update, and now I cannot join my updated server anymore
protocol 40.37, expecting 40.36 or something
way to go
Server client version mismatch. Run an rcon serverinfo and compare it to your console version.
There will be a client update within the hour according to IRC.
I just updated my server and now its starts and them stops. will not show up online or allow a direct connect.
submitted a ticket to GSP