[QUOTE=SRS-Kap;299333]Please see this thread with regards to kicking:
http://www.splashdamage.com/forums/showthread.php?p=296883#post296883
To disable/enable voip you can use:
si_teamVoipEnabled 0/1
si_globalVoipEnabled 0/1[/QUOTE]
We are using server_objective_standard_vs.cfg in our server.cfg. According to the PDF this has Team VOIP disabled. My question is if I define this cvar in the server.cfg after the execution of the server_objective_advanced_vs.cfg will my game server type become “Custom”?
As a note I was fiddling with this setting yesterday, and at one point it was working with the si_teamVoipEnabled 1 set. I have not changed that setting at all and players no longer have the headset icon in the game and no team voip.
Futhermore an rcon serverinfo shows that si_teamVoipEnabled is set to 1.