I have managed to import the model into et but the textures will not load even tho they are the right size also how do you make the model solid so i cant walk throught it
:rolleyes:
Importing model problems
WhiskeyJar
(WhiskeyJar)
#1
BackSnip3
(BackSnip3)
#2
Verify the path to your texture.You can use Q3modeltool to change the paths of your models surfaces.
The best way to clip your model is to use brushes with clip_weapon applied to them.
You can also make a shader and add q3map_clipModel in it,like this:
models/mapobjects/your_model_shader
{
q3map_clipModel
{
map models/mapobjects/path_to_your_image.tga
}
}
But I don’t think it’s good, should be only used on terrain models I think.