Importing model problems


(WhiskeyJar) #1

I have managed to import the model into et but the textures will not load even tho they are the right size also how do you make the model solid so i cant walk throught it
:rolleyes:


(BackSnip3) #2

Verify the path to your texture.You can use Q3modeltool to change the paths of your models surfaces.
The best way to clip your model is to use brushes with clip_weapon applied to them.
You can also make a shader and add q3map_clipModel in it,like this:

models/mapobjects/your_model_shader
{
        q3map_clipModel
	{
	         	map models/mapobjects/path_to_your_image.tga
	}
}

But I don’t think it’s good, should be only used on terrain models I think.